惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

WordPress大学
WordPress大学
Last Week in AI
Last Week in AI
U
Unit 42
aimingoo的专栏
aimingoo的专栏
Engineering at Meta
Engineering at Meta
博客园 - 聂微东
小众软件
小众软件
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
Recent Announcements
Recent Announcements
罗磊的独立博客
MongoDB | Blog
MongoDB | Blog
Stack Overflow Blog
Stack Overflow Blog
博客园_首页
M
MIT News - Artificial intelligence
博客园 - 司徒正美
T
The Blog of Author Tim Ferriss
D
DataBreaches.Net
IT之家
IT之家
C
Check Point Blog
酷 壳 – CoolShell
酷 壳 – CoolShell
T
Tailwind CSS Blog
D
Docker
Microsoft Security Blog
Microsoft Security Blog
Google DeepMind News
Google DeepMind News

cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Towards Probabilistic Inference of Human Motor Intentions...
Xiaoshan Zhou, Carol M. Menassa, Vineet R. Kamat · 2025-01-10 · via cs.RO updates on arXiv.org

Assistive mobile robots are a transformative technology that helps persons with disabilities regain the ability to move freely. Although autonomous wheelchairs significantly reduce user effort, they still require human input to allow users to maintain control and adapt to changing environments. Brain Computer Interface (BCI) stands out as a highly user-friendly option that does not require physical movement. Current BCI systems can understand whether users want to accelerate or decelerate, but they implement these changes in discrete speed steps rather than allowing for smooth, continuous velocity adjustments. This limitation prevents the systems from mimicking the natural, fluid speed changes seen in human self-paced motion. The authors aim to address this limitation by redesigning the perception-action cycle in a BCI controlled robotic system: improving how the robotic agent interprets the user's motion intentions (world state) and implementing these actions in a way that better reflects natural physical properties of motion, such as inertia and damping. The scope of this paper focuses on the perception aspect. We asked and answered a normative question "what computation should the robotic agent carry out to optimally perceive incomplete or noisy sensory observations?" Empirical EEG data were collected, and probabilistic representation that served as world state distributions were learned and evaluated in a Generative Adversarial Network framework. The ROS framework was established that connected with a Gazebo environment containing a digital twin of an indoor space and a virtual model of a robotic wheelchair. Signal processing and statistical analyses were implemented to identity the most discriminative features in the spatial-spectral-temporal dimensions, which are then used to construct the world model for the robotic agent to interpret user motion intentions as a Bayesian observer.