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cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Learning Transferable Push Manipulation Skills in Novel C...
Rhys Howard, Claudio Zito · 2020-07-29 · via cs.RO updates on arXiv.org

This paper is concerned with learning transferable forward models for push manipulation that can be applying to novel contexts and how to improve the quality of prediction when critical information is available. We propose to learn a parametric internal model for push interactions that, similar for humans, enables a robot to predict the outcome of a physical interaction even in novel contexts. Given a desired push action, humans are capable to identify where to place their finger on a new object so to produce a predictable motion of the object. We achieve the same behaviour by factorising the learning into two parts. First, we learn a set of local contact models to represent the geometrical relations between the robot pusher, the object, and the environment. Then we learn a set of parametric local motion models to predict how these contacts change throughout a push. The set of contact and motion models represent our internal model. By adjusting the shapes of the distributions over the physical parameters, we modify the internal model's response. Uniform distributions yield to coarse estimates when no information is available about the novel context (i.e. unbiased predictor). A more accurate predictor can be learned for a specific environment/object pair (e.g. low friction/high mass), i.e. biased predictor. The effectiveness of our approach is shown in a simulated environment in which a Pioneer 3-DX robot needs to predict a push outcome for a novel object, and we provide a proof of concept on a real robot. We train on 2 objects (a cube and a cylinder) for a total of 24,000 pushes in various conditions, and test on 6 objects encompassing a variety of shapes, sizes, and physical parameters for a total of 14,400 predicted push outcomes. Our results show that both biased and unbiased predictors can reliably produce predictions in line with the outcomes of a carefully tuned physics simulator.