惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

博客园 - Franky
雷峰网
雷峰网
The Cloudflare Blog
WordPress大学
WordPress大学
博客园 - 聂微东
人人都是产品经理
人人都是产品经理
IT之家
IT之家
V
V2EX
博客园 - 司徒正美
小众软件
小众软件
博客园_首页
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
酷 壳 – CoolShell
酷 壳 – CoolShell
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
Hugging Face - Blog
Hugging Face - Blog
T
Tailwind CSS Blog
Last Week in AI
Last Week in AI
Jina AI
Jina AI
博客园 - 叶小钗
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
阮一峰的网络日志
阮一峰的网络日志
爱范儿
爱范儿

cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Agentic Distributed Computing
Ajay D. Kshemkalyani, Manish Kumar, Anisur Rahaman Molla, Gokarn · 2025-07-07 · via cs.RO updates on arXiv.org

The most celebrated and extensively studied model of distributed computing is the {\em message-passing model,} in which each vertex/node of the (distributed network) graph corresponds to a static computational device that communicates with other devices through passing messages. In this paper, we consider the {\em agentic model} of distributed computing which extends the message-passing model in a new direction. In the agentic model, computational devices are modeled as relocatable or mobile computational devices (called agents in this paper), i.e., each vertex/node of the graph serves as a container for the devices, and hence communicating with another device requires relocating to the same node. We study two fundamental graph level tasks, leader election, and minimum spanning tree, in the agentic model, which will enhance our understanding of distributed computation across paradigms. The objective is to minimize both time and memory complexities. Following the literature, we consider the synchronous setting in which each agent performs its operations synchronously with others, and hence the time complexity can be measured in rounds. In this paper, we present two deterministic algorithms for leader election: one for the case of $k<n$ and another for the case of $k=n$, minimizing both time and memory complexities, where $k$ and $n$, respectively, are the number of agents and number of nodes of the graph. Using these leader election results, we develop deterministic algorithms for agents to construct a minimum spanning tree of the graph, minimizing both time and memory complexities. To the best of our knowledge, this is the first study of distributed graph level tasks in the agentic model with $k\leq n$. Previous studies only considered the case of $k=n$.