惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

Martin Fowler
Martin Fowler
有赞技术团队
有赞技术团队
博客园_首页
H
Help Net Security
GbyAI
GbyAI
aimingoo的专栏
aimingoo的专栏
V
Visual Studio Blog
The Cloudflare Blog
腾讯CDC
Jina AI
Jina AI
Last Week in AI
Last Week in AI
月光博客
月光博客
博客园 - 叶小钗
Google DeepMind News
Google DeepMind News
B
Blog RSS Feed
Blog — PlanetScale
Blog — PlanetScale
人人都是产品经理
人人都是产品经理
Engineering at Meta
Engineering at Meta
Y
Y Combinator Blog
Hugging Face - Blog
Hugging Face - Blog
博客园 - 聂微东
爱范儿
爱范儿
N
Netflix TechBlog - Medium
F
Fortinet All Blogs

cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Offline Imitation Learning Through Graph Search and Retri...
Zhao-Heng Yin, Pieter Abbeel · 2024-07-22 · via cs.RO updates on arXiv.org

Imitation learning is a powerful machine learning algorithm for a robot to acquire manipulation skills. Nevertheless, many real-world manipulation tasks involve precise and dexterous robot-object interactions, which make it difficult for humans to collect high-quality expert demonstrations. As a result, a robot has to learn skills from suboptimal demonstrations and unstructured interactions, which remains a key challenge. Existing works typically use offline deep reinforcement learning (RL) to solve this challenge, but in practice these algorithms are unstable and fragile due to the deadly triad issue. To overcome this problem, we propose GSR, a simple yet effective algorithm that learns from suboptimal demonstrations through Graph Search and Retrieval. We first use pretrained representation to organize the interaction experience into a graph and perform a graph search to calculate the values of different behaviors. Then, we apply a retrieval-based procedure to identify the best behavior (actions) on each state and use behavior cloning to learn that behavior. We evaluate our method in both simulation and real-world robotic manipulation tasks with complex visual inputs, covering various precise and dexterous manipulation skills with objects of different physical properties. GSR can achieve a 10% to 30% higher success rate and over 30% higher proficiency compared to baselines. Our project page is at https://zhaohengyin.github.io/gsr.