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cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Learning secondary tool affordances of human partners usi...
Bosong Ding, Erhan Oztop, Giacomo Spigler, Murat Kirtay · 2024-07-17 · via cs.RO updates on arXiv.org

Objects, in particular tools, provide several action possibilities to the agents that can act on them, which are generally associated with the term of affordances. A tool is typically designed for a specific purpose, such as driving a nail in the case of a hammer, which we call as the primary affordance. A tool can also be used beyond its primary purpose, in which case we can associate this auxiliary use with the term secondary affordance. Previous work on affordance perception and learning has been mostly focused on primary affordances. Here, we address the less explored problem of learning the secondary tool affordances of human partners. To do this, we use the iCub robot to observe human partners with three cameras while they perform actions on twenty objects using four different tools. In our experiments, human partners utilize tools to perform actions that do not correspond to their primary affordances. For example, the iCub robot observes a human partner using a ruler for pushing, pulling, and moving objects instead of measuring their lengths. In this setting, we constructed a dataset by taking images of objects before and after each action is executed. We then model learning secondary affordances by training three neural networks (ResNet-18, ResNet-50, and ResNet-101) each on three tasks, using raw images showing the `initial' and `final' position of objects as input: (1) predicting the tool used to move an object, (2) predicting the tool used with an additional categorical input that encoded the action performed, and (3) joint prediction of both tool used and action performed. Our results indicate that deep learning architectures enable the iCub robot to predict secondary tool affordances, thereby paving the road for human-robot collaborative object manipulation involving complex affordances.