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cs.RO updates on arXiv.org

FineCog-Nav: Integrating Fine-grained Cognitive Modules for Zero-shot Multimodal UAV Navigation DENALI: A Dataset Enabling Non-Line-of-Sight Spatial Reasoning with Low-Cost LiDARs SENSE: Stereo OpEN Vocabulary SEmantic Segmentation Continual Hand-Eye Calibration for Open-world Robotic Manipulation PLAF: Pixel-wise Language-Aligned Feature Extraction for Efficient 3D Scene Understanding GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow GIST: Multimodal Knowledge Extraction and Spatial Grounding via Intelligent Semantic Topology $π_{0.7}$: a Steerable Generalist Robotic Foundation Model with Emergent Capabilities R3D: Revisiting 3D Policy Learning Vision-Based Safe Human-Robot Collaboration with Uncertainty Guarantees Benchmarking Classical Coverage Path Planning Heuristics on Irregular Hexagonal Grids for Maritime Coverage Scenarios NEAT-NC: NEAT guided Navigation Cells for Robot Path Planning HRDexDB: A Large-Scale Dataset of Dexterous Human and Robotic Hand Grasps ADAPT: Benchmarking Commonsense Planning under Unspecified Affordance Constraints An Intelligent Robotic and Bio-Digestor Framework for Smart Waste Management Efficient closed-form approaches for pose estimation using Sylvester forms World-Value-Action Model: Implicit Planning for Vision-Language-Action Systems A Nonasymptotic Theory of Gain-Dependent Error Dynamics in Behavior Cloning CooperDrive: Enhancing Driving Decisions Through Cooperative Perception SpaceMind: A Modular and Self-Evolving Embodied Vision-Language Agent Framework for Autonomous On-orbit Servicing HiVLA: A Visual-Grounded-Centric Hierarchical Embodied Manipulation System UMI-3D: Extending Universal Manipulation Interface from Vision-Limited to 3D Spatial Perception Towards Multi-Object-Tracking with Radar on a Fast Moving Vehicle: On the Potential of Processing Radar in the Frequency Domain Beyond Conservative Automated Driving in Multi-Agent Scenarios via Coupled Model Predictive Control and Deep Reinforcement Learning Failure Identification in Imitation Learning Via Statistical and Semantic Filtering A Dynamic-Growing Fuzzy-Neuro Controller, Application to a 3PSP Parallel Robot Vision-Language-Action Jump-Starting for Reinforcement Learning Robotic Agents A Mechanistic Analysis of Sim-and-Real Co-Training in Generative Robot Policies ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation Evolvable Embodied Agent for Robotic Manipulation via Long Short-Term Reflection and Optimization
Beyond Imitation: Reinforcement Learning Fine-Tuning for ...
Junhe Sheng, Ruofei Bai, Kuan Xu, Ruimeng Liu, Jie Chen, Shengha · 2026-03-13 · via cs.RO updates on arXiv.org

Diffusion-based robot navigation policies trained on large-scale imitation learning datasets, can generate multi-modal trajectories directly from the robot's visual observations, bypassing the traditional localization-mapping-planning pipeline and achieving strong zero-shot generalization. However, their performance remains constrained by the coverage of offline datasets, and when deployed in unseen settings, distribution shift often leads to accumulated trajectory errors and safety-critical failures. Adapting diffusion policies with reinforcement learning is challenging because their iterative denoising structure hinders effective gradient backpropagation, while also making the training of an additional value network computationally expensive and less stable. To address these issues, we propose a reinforcement learning fine-tuning framework tailored for diffusion-based navigation. The method leverages the inherent multi-trajectory sampling mechanism of diffusion models and adopts Group Relative Policy Optimization (GRPO), which estimates relative advantages across sampled trajectories without requiring a separate value network. To preserve pretrained representations while enabling adaptation, we freeze the visual encoder and selectively update the higher decoder layers and action head, enhancing safety-aware behaviors through online environmental feedback. On the PointGoal task in Isaac Sim, our approach improves the Success Rate from 52.0% to 58.7% and SPL from 0.49 to 0.54 on unseen scenes, while reducing collision frequency. Additional experiments show that the fine-tuned policy transfers zero-shot to a real quadruped platform and maintains stable performance in geometrically out-of-distribution environments, suggesting improved adaptability and safe generalization to new domains.