惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

Google DeepMind News
Google DeepMind News
D
DataBreaches.Net
C
Check Point Blog
I
InfoQ
A
About on SuperTechFans
Engineering at Meta
Engineering at Meta
月光博客
月光博客
Recent Announcements
Recent Announcements
酷 壳 – CoolShell
酷 壳 – CoolShell
T
Tailwind CSS Blog
Y
Y Combinator Blog
博客园 - Franky
博客园_首页
罗磊的独立博客
量子位
美团技术团队
T
The Blog of Author Tim Ferriss
Last Week in AI
Last Week in AI
大猫的无限游戏
大猫的无限游戏
爱范儿
爱范儿
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
Martin Fowler
Martin Fowler
博客园 - 叶小钗
aimingoo的专栏
aimingoo的专栏

cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Faster Deterministic Distributed Coloring Through Recursi...
Fabian Kuhn · 2019-07-09 · via cs.DC updates on arXiv.org

We provide novel deterministic distributed vertex coloring algorithms. As our main result, we give a deterministic distributed algorithm to compute a $(Δ+1)$-coloring of an $n$-node graph with maximum degree $Δ$ in $2^{O(\sqrt{\logΔ})}\cdot\log n$ rounds. This improves on the best previously known time complexity for a large range of values of $Δ$. For graphs with arboricity $a$, we obtain a deterministic distributed algorithm to compute a $(2+o(1))a$-coloring in time $2^{O(\sqrt{\log a})}\cdot\log^2 n$. Further, for graphs with bounded neighborhood independence, we show that a $(Δ+1)$-coloring can be computed more efficiently in time $2^{O(\sqrt{\logΔ})} + O(\log^* n)$. This in particular implies that also a $(2Δ-1)$-edge coloring can be computed deterministically in $2^{O(\sqrt{\logΔ})} + O(\log^* n)$ rounds, which improves the best known time bound for small values of $Δ$. All results even hold for the list coloring variants of the problems. As a consequence, we also obtain an improved deterministic $2^{O(\sqrt{\logΔ})}\cdot\log^3 n$-round algorithm for $Δ$-coloring non-complete graphs with maximum degree $Δ\geq 3$. Most of our algorithms only require messages of $O(\log n)$ bits (including the $(Δ+1)$-vertex coloring algorithms). Our main technical contribution is a recursive deterministic distributed list coloring algorithm to solve list coloring problems with lists of size $Δ^{1+o(1)}$. Given some list coloring problem and an orientation of the edges, we show how to recursively divide the global color space into smaller subspaces, assign one of the subspaces to each node of the graph, and compute a new edge orientation such that for each node, the list size to out-degree ratio degrades at most by a constant factor on each recursion level.