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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
FliX: Flipped-Indexing for Scalable GPU Queries and Updates
Rosina Kharal, Trevor Brown, Justus Henneberg, Felix Schuhknecht · 2026-04-18 · via cs.DC updates on arXiv.org

GPU-based concurrent data structures (CDSs) achieve high throughput for read-only queries, but efficient support for dynamic updates on fully GPU-resident data remains challenging. Ordered CDSs (e.g., B-trees and LSM-trees) maintain an index layer that directs operations to a data layer (buckets or leaves), while hash tables avoid the cost of maintaining order but do not support range or successor queries. On GPUs, maintaining and traversing an index layer under frequent updates introduces contention and warp divergence. To tackle these problems, we flip the indexing paradigm on its head with FliX, a comparison-based, flipped indexing strategy for dynamic, fully GPU-resident CDSs. Traditional GPU CDSs typically take a batch of operations and assign each operation to a GPU thread or warp. FliX, however, assigns compute (e.g., a warp) to each bucket in the data layer, and each bucket then locates operations it is responsible for in the batch. FliX can replace many index layer traversals with a single binary search on the batch, reducing redundant work and warp divergence. Further, FliX simplifies updates as no index layer must be maintained. In our experiments, FliX achieves 6.5x reduced query latency compared to a leading GPU B-tree and 1.5x compared to a leading GPU LSM-tree, while delivering 4x higher throughput per memory footprint than ordered competitors. Despite maintaining order, FliX also surpasses state-of-the-art unordered GPU hash tables in query and deletion performance, and is highly competitive in insertion performance. In update-heavy workloads, it outperforms the closest fully dynamic ordered baseline by over 8x in insertion throughput while supporting dynamic memory reclamation. These results suggest that eliminating the index layer and adopting a compute-to-bucket mapping can enable practical, fully dynamic GPU indexing without sacrificing query performance.