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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Building Resilient Cloud Over Unreliable Commodity Infras...
Piyus Kedia, Sorav Bansal, Deepak Deshpande, Sreekanth Iyer · 2012-08-31 · via cs.DC updates on arXiv.org

Cloud Computing has emerged as a successful computing paradigm for efficiently utilizing managed compute infrastructure such as high speed rack-mounted servers, connected with high speed networking, and reliable storage. Usually such infrastructure is dedicated, physically secured and has reliable power and networking infrastructure. However, much of our idle compute capacity is present in unmanaged infrastructure like idle desktops, lab machines, physically distant server machines, and laptops. We present a scheme to utilize this idle compute capacity on a best-effort basis and provide high availability even in face of failure of individual components or facilities. We run virtual machines on the commodity infrastructure and present a cloud interface to our end users. The primary challenge is to maintain availability in the presence of node failures, network failures, and power failures. We run multiple copies of a Virtual Machine (VM) redundantly on geographically dispersed physical machines to achieve availability. If one of the running copies of a VM fails, we seamlessly switchover to another running copy. We use Virtual Machine Record/Replay capability to implement this redundancy and switchover. In current progress, we have implemented VM Record/Replay for uniprocessor machines over Linux/KVM and are currently working on VM Record/Replay on shared-memory multiprocessor machines. We report initial experimental results based on our implementation.