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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Parallel Order-Based Core Maintenance in Dynamic Graphs
Bin Guo, Emil Sekerinski · 2022-10-26 · via cs.DC updates on arXiv.org

The core numbers of vertices in a graph are one of the most well-studied cohesive subgraph models because of the linear running time. In practice, many data graphs are dynamic graphs that are continuously changing by inserting or removing edges. The core numbers are updated in dynamic graphs with edge insertions and deletions, which is called core maintenance. When a burst of a large number of inserted or removed edges come in, we have to handle these edges on time to keep up with the data stream. There are two main sequential algorithms for core maintenance, \textsc{Traversal} and \textsc{Order}. It is proved that the \textsc{Order} algorithm significantly outperforms the \alg{Traversal} algorithm over all tested graphs with up to 2,083 times speedups. To the best of our knowledge, all existing parallel approaches are based on the \alg{Traversal} algorithm; also, their parallelism exists only for affected vertices with different core numbers, which will reduce to sequential when all vertices have the same core numbers. In this paper, we propose a new parallel core maintenance algorithm based on the \alg{Order} algorithm. Importantly, our new approach always has parallelism, even for the graphs where all vertices have the same core numbers. Extensive experiments are conducted over real-world, temporal, and synthetic graphs on a 64-core machine. The results show that for inserting and removing 100,000 edges using 16-worker, our method achieves up to 289x and 10x times speedups compared with the most efficient existing method, respectively.