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cs.DC updates on arXiv.org

DUAL-BLADE: Dual-Path NVMe-Direct KV-Cache Offloading for Edge LLM Inference Progressive Semantic Communication for Efficient Edge-Cloud Vision-Language Models Efficient, VRAM-Constrained xLM Inference on Clients Folding Tensor and Sequence Parallelism for Memory-Efficient Transformer Training & Inference DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving RaMP: Runtime-Aware Megakernel Polymorphism for Mixture-of-Experts Spark Policy Toolkit: Semantic Contracts and Scalable Execution for Policy Learning in Spark Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions PolyKV: A Shared Asymmetrically-Compressed KV Cache Pool for Multi-Agent LLM Inference A Survey on Split Learning for LLM Fine-Tuning: Models, Systems, and Privacy Optimizations ITAS: A Multi-Agent Architecture for LLM-Based Intelligent Tutoring Latency and Cost of Multi-Agent Intelligent Tutoring at Scale TACO: Efficient Communication Compression of Intermediate Tensors for Scalable Tensor-Parallel LLM Training FreeScale: Distributed Training for Sequence Recommendation Models with Minimal Scaling Cost CommFuse: Hiding Tail Latency via Communication Decomposition and Fusion for Distributed LLM Training A Taxonomy and Resolution Strategy for Client-Level Disagreements in Federated Learning Usable Agent Discovery for Decentralized AI Systems Cloud to Edge: Benchmarking LLM Inference On Hardware-Accelerated Single-Board Computers Data-Free Contribution Estimation in Federated Learning using Gradient von Neumann Entropy Shard the Gradient, Scale the Model: Serverless Federated Aggregation via Gradient Partitioning Promoting Simple Agents: Ensemble Methods for Event-Log Prediction GraphLeap: Decoupling Graph Construction and Convolution for Vision GNN Acceleration on FPGA AGNT2: Autonomous Agent Economies on Interaction-Optimized Layer 2 Infrastructure FedSIR: Spectral Client Identification and Relabeling for Federated Learning with Noisy Labels Stream-CQSA: Avoiding Out-of-Memory in Attention Computation via Flexible Workload Scheduling A Delta-Aware Orchestration Framework for Scalable Multi-Agent Edge Computing Federated Learning over Blockchain-Enabled Cloud Infrastructure Optimal Routing for Federated Learning over Dynamic Satellite Networks: Tractable or Not? Sherpa.ai Privacy-Preserving Multi-Party Entity Alignment without Intersection Disclosure for Noisy Identifiers
Cross-user Similarities in Viewing Behavior for 360$^{\ci...
Niklas Carlsson, Derek Eager · 2019-06-24 · via cs.DC updates on arXiv.org

The demand and usage of 360$^{\circ}$ video services are expected to increase. However, despite these services being highly bandwidth intensive, not much is known about the potential value that basic bandwidth saving techniques such as server or edge-network on-demand caching (e.g., in a CDN) could have when used for delivery of such services. This problem is both important and complicated as client-side solutions have been developed that split the full 360$^{\circ}$ view into multiple tiles, and adapt the quality of the downloaded tiles based on the user's expected viewing direction and bandwidth conditions. This paper presents new trace-based analysis methods that incorporate users' viewports (the area of the full 360$^{\circ}$ view the user actually sees), a first characterization of the cross-user similarities of the users' viewports, and a trace-based analysis of the potential bandwidth savings that caching-based techniques may offer under different conditions. Our analysis takes into account differences in the time granularity over which viewport overlaps can be beneficial for resource saving techniques, compares and contrasts differences between video categories, and accounts for uncertainties in the network conditions and the prediction of the future viewing direction when prefetching. The results provide substantial insight into the conditions under which overlap can be considerable and caching effective, and inform the design of new caching system policies tailored for 360$^{\circ}$ video.