惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

D
Docker
F
Fortinet All Blogs
爱范儿
爱范儿
博客园 - Franky
MyScale Blog
MyScale Blog
罗磊的独立博客
博客园 - 三生石上(FineUI控件)
B
Blog
P
Proofpoint News Feed
IT之家
IT之家
宝玉的分享
宝玉的分享
D
DataBreaches.Net
S
SegmentFault 最新的问题
Microsoft Azure Blog
Microsoft Azure Blog
GbyAI
GbyAI
M
MIT News - Artificial intelligence
L
LangChain Blog
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
月光博客
月光博客
雷峰网
雷峰网
Stack Overflow Blog
Stack Overflow Blog
量子位
V
V2EX
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻

Hacker News

GitHub - SeanFDZ/macmind: Single-layer transformer in HyperTalk for the classic Macintosh Show HN: Agent-cache – Multi-tier LLM/tool/session caching for Valkey and Redis Bonsai 1-bit WebGPU - a Hugging Face Space by webml-community Moving a large-scale metrics pipeline from StatsD to OpenTelemetry / Prometheus GitHub - Nightmare-Eclipse/RedSun: The Red Sun vulnerability repository GitHub - SethPyle376/hiraeth: Local AWS emulator focused on fast integration testing, with SQS support, SQLite-backed state, and a debug-friendly web UI. GitHub - macOS26/Agent: Any AI, replaces Claude Code, Cursor, OpenClaw. Over 18 LLM providers (Claude, OpenAI, Gemini, Ollama, Zai, HF, Qwen) wired into a native Mac app that writes code, builds Xcode projects, bumps versions, manages git, automates Safari, use AppleScript, JS or Accessibility, extend Agent! w/ MCP Servers, run tasks from your iPhone via Messages. YouTube now lets you turn off Shorts I Made a Terminal Pager Burgers | マクドナルド公式 Commands — HackerNews CLI documentation ChatGPT for Excel PiCore - Raspberry Pi Port of Tiny Core Linux Live Nation illegally monopolized ticketing market, jury finds Google Broke Its Promise to Me. Now ICE Has My Data. Founding Engineer at Adaptional | Y Combinator CRISPR takes important step toward silencing Down syndrome’s extra chromosome GitHub - saffron-health/libretto: The AI toolkit for building reliable browser automations US v. Heppner (S.D.N.Y. 2026) no attorney-client privilege for AI chats [pdf] Retrofitting JIT Compilers into C Interpreters IPv6 – Google The Accursèd Alphabetical Clock Cybersecurity Looks Like Proof of Work Now Fragments: April 14 Cal.com Goes Closed Source: Why AI Security Is Forcing Our Decision | Cal.com - Scheduling Software for Online Bookings Laravel raised money and now injects ads directly into your agent When moving fast, talking is the first thing to break Too much Discussion of the XOR swap trick – Heather Cafe Introduction to Spherical Harmonics for Graphics Programmers The Grand Line
Game Engine White Papers Commander Keen
2026-06-16 · via Hacker News

March 28, 2026

Game Engine White Papers Commander Keen


Finally, The Game Engine White Papers: Commander Keen is here, more than 35 years after the original game was released in December 1990. The book is available in two formats:

- Paper version on Amazon (USA, NL, and many more).
- Digital high-res PDF here, free of charge.

For anyone interested, I also made the books' source code available on GitHub.

It took me over three years to complete the book, and the entire experience was immensely rewarding. It felt like returning to my early teenage years, debugging and experimenting with C and assembly code on a MS-DOS computer. I learned a great deal about the hardware of that era and the challenges developers faced in getting everything to work together. The result is a 214-page, full-color book that explains in great detail what it was like to develop games in the late eighties and early nineties. It covers topics such as hardware (80286, EGA video cards, sound cards, keyboards, and more), game assets, the engine itself, and even the creation of the CGA version of the game.

Errata


I did my best to make sure the book is 100% accurate. However, if you spot any errors, please open an issue on GitHub.