惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

G
Google Developers Blog
博客园 - 三生石上(FineUI控件)
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
MongoDB | Blog
MongoDB | Blog
小众软件
小众软件
Y
Y Combinator Blog
博客园 - 聂微东
Google DeepMind News
Google DeepMind News
D
Docker
罗磊的独立博客
Microsoft Security Blog
Microsoft Security Blog
D
DataBreaches.Net
B
Blog
Vercel News
Vercel News
Recent Announcements
Recent Announcements
GbyAI
GbyAI
阮一峰的网络日志
阮一峰的网络日志
T
The Blog of Author Tim Ferriss
H
Hackread – Cybersecurity News, Data Breaches, AI and More
P
Proofpoint News Feed
酷 壳 – CoolShell
酷 壳 – CoolShell
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
Microsoft Azure Blog
Microsoft Azure Blog
宝玉的分享
宝玉的分享

Rust Blog

Security Advisory for Cargo (CVE-2026-5223) | Rust Blog Security Advisory for Cargo (CVE-2026-5222) | Rust Blog Project goals update — April 2026 (end of 2025H2) | Rust Blog Rust is participating in Outreachy | Rust Blog Raising the baseline for the `nvptx64-nvidia-cuda` target | Rust Blog Announcing Google Summer of Code 2026 selected projects | Rust Blog Announcing Rust 1.95.0 | Rust Blog docs.rs: building fewer targets by default | Rust Blog Changes to WebAssembly targets and handling undefined symbols | Rust Blog Announcing Rust 1.94.1 | Rust Blog Security advisory for Cargo | Rust Blog What we heard about Rust's challenges | Rust Blog Call for Testing: Build Dir Layout v2 | Rust Blog Announcing rustup 1.29.0 | Rust Blog Announcing Rust 1.94.0 | Rust Blog 2025 State of Rust Survey Results | Rust Blog Rust debugging survey 2026 | Rust Blog Update on the October 15, 2018 incident on crates.io Announcing Rust 1.29.2 Announcing Rust 1.29 Launching the 2018 State of Rust Survey Announcing Rust 1.28 What is Rust 2018? Announcing Rust 1.27.2 Announcing Rust 1.27.1 Security Advisory for rustdoc Announcing Rust 1.27 Announcing Rust 1.26.2 Announcing Rust 1.26.1 Rust turns three
Rust 1.0: Scheduling the trains
Aaron Turon · 2014-12-12 · via Rust Blog

As 2014 is drawing to a close, it's time to begin the Rust 1.0 release cycle!

TL;DR: we will transition to a six week release cycle on Jan 9, 2015, and produce Rust 1.0.0 final at least two cycles afterwards:

  • Rust 1.0.0-alpha -- Friday, Jan 9, 2015
  • Rust 1.0.0-beta1 -- Week of Feb 16, 2015
  • Rust 1.0.0 -- One or more six-week cycles later

We talked before about why Rust is reaching 1.0, and also about the 6-week train model (with Nightly, Beta, and Stable channels) that will enable us to deliver stability without stagnation. This post finishes the story by laying out the transition to this new release model and the stability guarantees it provides.

The alpha release

Reaching alpha means three things:

  • The language is feature-complete. All gates are removed from features we expect to ship with 1.0.

  • The standard library is nearly feature-complete. The majority of APIs that will ship in 1.0 stable will already be marked as #[stable].

  • Warnings for #[unstable] features are turned on by default. (Note that the #[experimental] stability level is going away.)

In other words, 1.0.0-alpha gives a pretty accurate picture of what 1.0 will look like, but doesn't yet institute release channels. By turning on warnings for unstable APIs but not excluding them altogether, we can get community feedback about which important APIs still need to be stabilized without those APIs simply disappearing over night.

While we expect the pace of breakage to slow dramatically when we reach feature-complete status, 1.0.0-alpha is still a pre-release:

A pre-release version indicates that the version is unstable and might not
satisfy the intended compatibility requirements as denoted by its associated
normal version.

That is, we will reserve the right to make minor breaking changes to both the language and libraries -- including #[stable] APIs -- throughout the duration of the alpha cycle. But we expect any such changes to be relatively minor tweaks, and changes to #[stable] APIs to be very rare.

The beta release(s)

Six weeks later, we will begin the beta period:

  • Both the language and libraries are feature-complete. All APIs shipping for Rust 1.0 are marked #[stable].

  • Release channels take effect: feature gates and #[unstable] APIs are available on nightly builds, but not on the beta. This change is part of our commitment to stability.

Unlike the alpha cycle, where we still expect some minor breakage, the beta cycle should not involve breakage unless a very significant problem is found. Ideally, the beta cycle will be focused on testing, bugfixing, and polish.

We plan to run at least one beta cycle before the final release.

The final release

Finally, after one or more beta cycles, we will have produced a release candidate that is ready for the world:

  • We are ready to promise stability -- hassle-free upgrades -- for the duration of the 1.X series.

  • The core documentation (The Guide/Guides) is fully in sync with the language and libraries.

We are incredibly excited for Rust to reach this point.

What this means for the ecosystem

With the launch of Cargo and crates.io, Rust's ecosystem has already seen significant expansion, but it still takes a lot of work to track Rust's nightly releases. Beginning with the alpha release, and especially approaching beta1, this will change dramatically; code that works with beta1 should work with 1.0 final without any changes whatsoever.

This migration into stability should be a boon for library writers, and we hope that by 1.0 final there will be a massive collection of crates ready for use on the stable channel -- and ready for the droves of people trying out Rust for the first time.

Let's do this!