惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

大猫的无限游戏
大猫的无限游戏
MyScale Blog
MyScale Blog
雷峰网
雷峰网
量子位
小众软件
小众软件
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
博客园 - 叶小钗
T
Tailwind CSS Blog
月光博客
月光博客
博客园 - 【当耐特】
博客园_首页
罗磊的独立博客
博客园 - 三生石上(FineUI控件)
IT之家
IT之家
爱范儿
爱范儿
阮一峰的网络日志
阮一峰的网络日志
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
WordPress大学
WordPress大学
The Cloudflare Blog
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
S
SegmentFault 最新的问题
人人都是产品经理
人人都是产品经理
V
V2EX
酷 壳 – CoolShell
酷 壳 – CoolShell

Rust Blog

Security Advisory for Cargo (CVE-2026-5223) | Rust Blog Security Advisory for Cargo (CVE-2026-5222) | Rust Blog Project goals update — April 2026 (end of 2025H2) | Rust Blog Rust is participating in Outreachy | Rust Blog Raising the baseline for the `nvptx64-nvidia-cuda` target | Rust Blog Announcing Google Summer of Code 2026 selected projects | Rust Blog Announcing Rust 1.95.0 | Rust Blog docs.rs: building fewer targets by default | Rust Blog Changes to WebAssembly targets and handling undefined symbols | Rust Blog Announcing Rust 1.94.1 | Rust Blog Security advisory for Cargo | Rust Blog What we heard about Rust's challenges | Rust Blog Call for Testing: Build Dir Layout v2 | Rust Blog Announcing rustup 1.29.0 | Rust Blog Announcing Rust 1.94.0 | Rust Blog 2025 State of Rust Survey Results | Rust Blog Rust debugging survey 2026 | Rust Blog Update on the October 15, 2018 incident on crates.io Announcing Rust 1.29.2 Announcing Rust 1.29 Announcing Rust 1.28 What is Rust 2018? Announcing Rust 1.27.2 Announcing Rust 1.27.1 Security Advisory for rustdoc Announcing Rust 1.27 Announcing Rust 1.26.2 Announcing Rust 1.26.1 Rust turns three Announcing Rust 1.26
Rust compiler performance survey 2025
Jakub Beránek on behalf of the Compiler Performance Working · 2025-06-16 · via Rust Blog

We're launching a Rust Compiler Performance Survey.

The results of the survey can be found here.

Long compile times of Rust code are frequently being cited as one of the biggest challenges limiting the productivity of Rust developers. Rust compiler contributors are of course aware of that, and they are continuously working to improve the situation, by finding new ways of speeding up the compiler, triaging performance regressions and measuring our long-term performance improvements. Recently, we also made progress on some large changes that have been in the making for a long time, which could significantly improve compiler performance by default.

When we talk about compilation performance, it is important to note that it is not always so simple as determining how long does it take rustc to compile a crate. There are many diverse development workflows that might have competing trade-offs, and that can be bottlenecked by various factors, such as the integration of the compiler with the used build system.

In order to better understand these workflows, we have prepared a Rust Compiler Performance Survey. This survey is focused specifically on compilation performance, which allows us to get more detailed data than what we usually get from the annual State of Rust survey. The data from this survey will help us find areas where we should focus our efforts on improving the productivity of Rust developers.

You can fill out the survey here.

Filling the survey should take you approximately 10 minutes, and the survey is fully anonymous. We will accept submissions until Monday, July 7th, 2025. After the survey ends, we will evaluate the results and post key insights on this blog.

We invite you to fill the survey, as your responses will help us improve Rust compilation performance. Thank you!