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your work never comes back, Open Design no longer holds the whole pipeline for
ten minutes — it stops waiting and delivers the image or PDF anyway. An HTML
preview you already opened keeps its state, and first-run setup only lets you
continue once it really connects. Alongside that, the pricing, entitlement
badges and upgrade paths that shipped with Go Plan got a careful calibration
pass, so what plan you're on, where you can go from it, and where a click will
take you all read honestly.
📤 A stuck export now takes under a minute instead of ten. When a font or
an image in your work never loads, Open Design stops waiting on it and
finishes the image or PDF anyway. Work that loads normally still exports at
full quality, and a genuine failure now names its reason so you can act on it.
(#7182) Thanks @lefarcen.
🖥️ Come back to an open HTML preview and it's still where you left it.
Switching projects, switching file tabs and toggling Preview/Code no longer
trigger a blank flash or a full reload — scroll position, live documents and
your edits survive, and text changes show up the moment you save. (#7156)
Thanks @lefarcen.
✅ A run that produced files is no longer reported as producing nothing.
When the browser doesn't finish syncing files in time, Open Design trusts what
the daemon confirmed was delivered. Runs that genuinely produced nothing still
show the original error. (#5750) Thanks @ferrarifankid04.
🧩 Interactive scripts in a project preview survive URL rewriting. Inline
scripts are delivered untouched while CSS and other assets stay
workspace-scoped, so script-driven interactive previews actually run. (#6938)
Thanks @mturac.
🌐 The language you enter Pricing in is the language you stay in. The
locale the app hands over now applies before the page paints, instead of
flashing the wrong one first. Direct visits without an explicit locale still
follow your browser and saved preference. (#7197) Thanks @Siri-Ray.
↩️ Checkout returns you to the Cloud Console you came from. Pricing
handoffs from test, feature-validation and local environments come back to
their own entry point instead of landing in production. An invalid target
shows a localized error and disables checkout rather than silently falling
back. (#7219) Thanks @nettee.
⬆️ Your current plan, and where you can go from it, read at a glance. The
plan you're on is marked Current plan, anything below it is no longer
clickable, and higher tiers keep their upgrade entry. Savings amounts, model
order, the status column, the recommended accent and the monthly/annual toggle
all match the approved design. (#7191, #7222) Thanks @Siri-Ray.
♾️ "Unlimited" only appears on models your plan actually includes. Go,
Plus, Pro and Max badge according to their own entitlements; Team workspaces
no longer inherit a personal plan's badge, and BYOK no longer claims
platform-side unlimited use. A subscriber whose balance is exactly zero stops
seeing a balance chip they can't act on, while overdrafts, free plans and Team
still surface the balance that needs attention. (#7190, #7202, #7196)
Thanks @lefarcen, @Siri-Ray.
The low-balance dialog's action buttons return to a consistent visual
hierarchy. (#7138)
⬇️ The update button stops crowding the account capsule. Once a new version
finishes downloading, the green update button appears as its own control to
the right of the avatar/balance capsule, so the account menu and the update
action stay in their own places. (#7237) Thanks @Siri-Ray.
🔔 The message center is a plain list again. Read and unread messages share
one view with no filter tabs; unread items carry a compact dot, and opening one
still marks just that message read. (#7231) Thanks @Siri-Ray.
🔗 Community links live at the bottom of the nav rail. Social links moved
out of the account menu into the footer of Home's navigation — the Chinese
interface shows the Feishu group, other languages show Discord, and X and email
stay the same. (#7232) Thanks @alchemistklk.
@alchemistklk · @ferrarifankid04 · @joeylee12629-star · @lefarcen · @mturac ·
@nettee · @PerishCode · @Siri-Ray
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