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Ask HN: Who needs contributors?
2026-04-14 · via Hacker News: Ask HN

Hello folks! Thanks for taking the time to read <3

Project name: glpyh3d-js

Project description

- High performance, high quality text rendering in true 3d space

- Original implementation in Swift + Metal, ported to raw JS and Three.js usage

- Totally agent friendly with a local loopback service to remotely control the application state, move cameras, update glyph collections live, with the first few steps of 'watching an agent move around files' live and in testing; works off of a generic command server and exposed internals for true hackery shenanigans.

What do you hope to build this month?

- I have been working on a proof of concept IDE using the rendering backend. It's live and you can play with it:

- https://ivanlugo.dev/app/ide.html

- OR, https://ivanlugo.dev/ide/<github_owner>/<repo_name>, e.g., https://ivanlugo.dev/ide/tikimcfee/glyph3d-js

What kind of skills do you need?

- Folks that are interested in 3D layout, visiospatial relationships of files, text, and navigating large corpuses of data.

- Anyone that's able to slog through weird 3D paradigms and graphics rendering libraries to turn typical 2D canvas rendering and text editing into a fully realized, high-performance 3D arena.

How to contact you?

- Email me at ivan.lugo.dev@pm.me, star the repo and leave an issue / discussion, or stalk me through the innermanetz and find something I forgot was public.

- It's OSS, through and through, and the repo itself is both the code, the IDE, and my personal page. I'll get it split eventually, but I'll do that when I have folks helping that don't need all that cruft alongside ;)

Linkees: - https://ivanlugo.dev - https://github.com/tikimcfee - https://github.com/tikimcfee/glyph3d - https://github.com/tikimcfee/glyph3d-js