惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

aimingoo的专栏
aimingoo的专栏
Jina AI
Jina AI
WordPress大学
WordPress大学
Recent Announcements
Recent Announcements
G
Google Developers Blog
I
InfoQ
H
Hackread – Cybersecurity News, Data Breaches, AI and More
Google DeepMind News
Google DeepMind News
P
Proofpoint News Feed
MyScale Blog
MyScale Blog
M
MIT News - Artificial intelligence
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
C
Check Point Blog
J
Java Code Geeks
T
Tailwind CSS Blog
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
Microsoft Security Blog
Microsoft Security Blog
MongoDB | Blog
MongoDB | Blog
V
Visual Studio Blog
人人都是产品经理
人人都是产品经理
量子位
A
About on SuperTechFans
D
DataBreaches.Net
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知

博客园 - RayG

How to get data from Oracle DB in silverlight via WCF ? [Ray]How to use CString to create a font family - RayG [Copied] 80 VC++ tips [Copied]The GDI Coordinate Systems My Cheating Death solution in VC++ 3 given points, get the angle between two lines trouble shoot about using BindLayer in MapX with C# [原创] 计算几何常用算法(转) Trouble shooting about installation of ArcSDE 9.2 File type transform between ArcGIS and other major type - RayG [Tips] How to converting a Coverage to a Shapefile ? - RayG [Tips] How to Add New field into Shapefile attribute table in ArcGIS ? 子非鱼,安知鱼之乐? [GuanRui] My program implement on Symbian S60 (#1: File IO) - RayG [GuanRui]How to open Path browse dialog in VBA of ArcGIS Desktop ? [Ray] My GPS (卫星定位接收器) tracker program on Symbian OS Binary Tree ANSI C Implement (2) - RayG Binary Tree ANSI C Implement (1) Graph & Topology & Shortest path
My XNA HitBee small game
RayG · 2007-09-18 · via 博客园 - RayG

This is a game I created when i start to learn XNA development in Jun-2007.  I got the interview call from Microsoft(China) Company while i am trying to apply the position of XNA game developer. but later, I was informed that  Microsoft didn't recruit XNA developer in China for that moment. Actually, I like gaming development. so i think i will keep moving forward when i have enough time. for this moment , i focus on Symbian OS.

1. About the Game

snapshot here:  there is a space ship on the mid-buttom of the screen , anytime you press "space" button , you are able to fire a red bullet from the direction while you press the key. if you are lucky enough to hit one bee. you can hear a sound.

This is a very simple game demo, i made this while i just study XNA gaming development for just only  one week. so , the code is awful,no comments, full of errors , this is only a one-week demo work,dont expect too much . only for those who have totally no ideal about XNA development but want to get to know this platform, i might be helpful. good luck.

2. The source code is here:
https://files.cnblogs.com/nickong/HitBee.rar
本游戏代码质量很差,而且尚无积分系统,主要是没时间做,打工嘛,总是要跟着公司的脚步走,除非能进专门的XNA开发公司全职工作,那样提高的速度是指数级的。该代码仅用来交流学习,不代表本人真实水平,哇哈哈,欢迎交流。

By the way: some advice on setting up the developing environment:

You need Micrisoft .Net 2.0 platform . and 2 softwares : XNA Express and VS C# express, both of them can be download from Microsoft.com。

AND DON'T FORGET You must install C# Express 2005 first, and the platform should be Windows XP 2, even Windows Vista is not supported at this moment i post this thread.

3. The useful links to sample project and trainning lessons on the web:
These are the websites i usually use. very helpful.
www.learnxna.com  good sample and video lesson: Programming Pon
http://xna101.spaces.live.com/default.aspx  Mr. Bill Reiss's blog and his website (http://www.bluerosegames.com), he is MVP of Microsoft XNA. Fabulous lessons for XNA beginnerS there.
www.xna.com   by MS