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博客园 - Clingingboy

冒个泡,刷刷存在感 使用文件映射和信号量来进程间通信 Xperf Basics: Recording a Trace (the easy way)(转) Xperf Basics: Recording a Trace(转) Xperf Analysis Basics(转) Android相关sdk使用 Uniscribe文字自动换行 Chrome RenderText分析(2) c++智能指针 codepage IMLangCodePages Menu实现逻辑 控件保持多种绘图状态的做法 2个函数宏技巧 绘图 Painter转接口封装的方式 DirectUI消息循环的简单封装 c++以代理的方式来实现接口化编程 c++对象工厂 使用模板来解决接口继承问题 VC++ 使用attributes定义接口
GUI 快捷键的实现思路
Clingingboy · 2013-11-29 · via 博客园 - Clingingboy

2013-11-29 13:50  Clingingboy  阅读(780)  评论(0)    收藏  举报

思路:

  1. 前提快捷键操作不可重复,即一个快捷键对应一个控件的动作
  2. 一个窗体保持一份快捷键的map映射
  3. 在相应的消息中获取快捷键列表如键盘消息
  4. 在控件类对象中定义一个默认的响应行为,比如Button按了Enter键
  5. 当子控件隐藏,父控件关系发生变化时则重新设置快捷键