最近在做一些MFC & OpenGL的行当,找了一些资料,顺手把连接整理一下,以备后用
- a collection of opengl app with mfc
http://www.mfcogl.com/
- Generating Random Fractal Terrain :
http://www.gameprogrammer.com/fractal.html
- Starting OpenGL in a Dialog:
http://codeguru.earthweb.com/opengl/texture_mapping.shtml
- Starting Rendering Modes,a MDI splitter window example.
http://www.codeguru.com/opengl/start.shtml
- How to snap an OpenGL client and send it to the clipboard,
http://codeguru.earthweb.com/opengl/snap.shtml
- A small VRML viewer using OpenGL and MFC :
http://www.codeproject.com/opengl/wrl_viewer.asp
- OpenGLSample.zip,This rather large and impressive MFC contribution demonstrates, multiple OpenGL views, rubber banding, color ramp, mouse trackball type control, OpenGL printing, etc., in a MFC MDI and SDI framework. This was built with VC++ 6.0 (SP5).
http://www.8ung.at/kotyczka/opengl_en.html
http://www.virtue.nu/kotyczka/opengl_en.html
- OpenGL Newsgroup’s FAQ by Paul Martz.
http://www.frii.com/~martz/oglfaq
- A example by Brian Bailey,demonstrates OpenGL in a CStatic form control
ftp://ftp.frii.com/pub/martz/outgoing/GlView.zip
- Frans "Otis" Bouma, DemoGL. Although you won't find any MFC code at the DemoGL site, this is a professional site with excellent OpenGL & Win32 techniques and source code that can be adapted to MFC.
http://www.demogl.com
- Achieving PostScript and Wmf outputs for OpenGL.This is a great example of printing MFC OpenGL scenes.
http://www.codeproject.com/useritems/glexport.asp
- Creating 3D Tools with MFC. This is an excellent tutorial on the use of OpenGL and MFC Splitter Windows.
http://www.gamedev.net/reference/programming/features/3dmfc/
- MFC Doc/View architecturemultithreaded OpenGL drawing view classes. MTOpenGLView and STOpenGLView are free, MFC view classes from the Doc/View architecture that implement a common interface for OpenGL rendering. MTOpenGLView implements multithreaded OpenGL drawing.
http://mkennedy.101main.com/software/OpenGLandCPP.asp
- A class to easily generate AVI video. Application to OpenGL.
http://www.codeproject.com/useritems/avigenerator.asp
- Steve White's OpenGL page.Steve has created his own version of Windows Classes and has some excellent OpenGL examples.
http://www.barkbark.demon.co.uk
- Wojciech Weyna 'Voytec', Using OpenGL with MS Windows,Advanced MFC MDI topics.
http://shiptech.tuniv.szczecin.pl/~weyna/OpenGL/
- The OpenGL web site
http://appsrv.cse.cuhk.edu.hk/~csc3550/link/gl_link.html
相关的库:
ClassGL Library
The ClassGL Library is a collection of classes for Microsoft Windows XP/2000/NT/98/95 3D/2D graphics applications development, with using the OpenGL and MFC. The ClassGL Library provides data model independent C++ classes for easy navigation in 3D/2D space, objects selection, editing, allows printing with OpenGL, reading/writing GIF, JPEG, BMP and TGA raster images files using memory formats directly usable by the OpenGL API functions.
The ClassGL Library can be used without MFC also.