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博客园 - gearslogy

Houdini NC HDA -> HDA PBRT 蒙特卡洛采样 BRDF是BSSRDF的一个特殊形式 来自伟大的AI UE5.7编辑器扩展 PBRT中的RayDifferentials Unreal Fur 假毛发 草地 Grass PBRT v2中,隐士表面、三角形的dpdu dpdv dndu dndv 思考 Houdini Vulkan HeightBlend 高度混合 Indexmap Vulkan矩形绘制顺序小坑 C++ Runtime Reflection QML NextQT 随手 HDK门格海绵 clang reflection Master LLVM GEP 类型擦除TypeErase Qt问题记录 现代CPP设计模式 CPP2nd CRTP Facade 模式 Fibonacci各种玩法 ubuntu升级编译器 - gearslogy
billboard暴力实现
gearslogy · 2022-10-27 · via 博客园 - gearslogy
也就游戏用这种垃圾技术。(主要我还玩不好这个....) 实现billboard时候,用到了maps_baker节点。 这节点有2大傻逼问题 1,不支持采样(19是通过升分辨率,然后再降),主要在cop做一套这玩意还确实…