VK_ERROR_DEVICE_LOST Vulkan bug in CS2
@wyze99
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2026-04-26
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via CachyOS Forum - Latest posts
I found an archwiki post that suggested increasing the shader cache size by making an environment.d directory under .config with a gaming.conf file - # Increase Nvidia’s shader cache size to 12GB __GL_SHADER_DISK_CACHE_SIZE=12000000000 It seems to have increased the time it takes for my game to crash, but it still eventually crashes. Might be a memory leak somewhere
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