Baldur's Gate 3 crashes with kernel 7.0 + Nvidia at 95% of its in-game "generating shader cache" start screen
@fuyutatsu
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2026-04-23
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via CachyOS Forum - Latest posts
After reading this post, i just tested it since i didn’t play it for about 2 weeks and for me Baldurs Gate 3 still works fine, i could load a game and i did run around a bit, no problem. I have BG3 on Steam and just hit play, no tinkering, no launch commands, no special compatibility settings nothing. Here are my System specs: Operating System: CachyOS Linux KDE Plasma Version: 6.6.4 KDE Frameworks Version: 6.25.0 Qt Version: 6.11.0 Kernel Version: 7.0.0-1-cachyos-bore (64-bit) Graphics Platform: Wayland Processors: 32 × AMD Ryzen 9 9950X3D 16-Core Processor Memory: 128 GiB of RAM (123.4 GiB usable) Graphics Processor 1: NVIDIA GeForce RTX 5080 Graphics Processor 2: AMD Ryzen 9 9950X3D 16-Core Processor Manufacturer: ASRock Product Name: X870 Pro RS WiFi With the Nvidia Driver Version: 595.58.03 NVML Version: 13.595.58.03
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