Changelog
cloudwu
·
2025-10-09
·
via Deep Future Devlog - itch.io
Changes from the first (0.1.0) release :
- (2025.10.6) BUGFIX : Generating civ card
- (2025.10.7) RULES : Allow choose advancement when advance a world
- (2025.10.7) QOL : Long press to confirm discarding a card
- (2025.10.7) UI : Improve IME support
- (2025.10.8) ENGINE : Support high_dpi (default on) and fullscreen (default off, command line fullscreen=true or config in main.game to turn on)
- (2025.10.9) ENGINE: Support game zip package
- (2025.10.10) BUGFIX: Clear upkeep cubes in the cards after a game
- (2025.10.15) UI : Add app icons
- (2025.10.19) BUGFIX: Don't clear sector names after a game
- (2025.10.19) UI : Fix location of the central dealing area to avoid covering the buttons
- (2025.10.19) ENGINE: Support wasm
- (2026.1.16) ENGINE: Fix a bug may cause block the window
- (2026.1.16) BUGFIX: Can't use PHYSICS
- (2026.1.16) UI : Multi-line layout for many colonies
- (2026.2.18) ENGINE : Improve IME supported
- (2026.2.18) UI : Improve some tips
- (2026.2.18) BUGFIX : Don't allow EVOKE twice pre turn
- (2026.2.18) BUGFIX : update era when convert a blank card into a world card
- (2026.2.21) BUGFIX : Confirm option for random adv with chemistry adv
- (2026.2.21) RULES : Allow history adv even the draw pile is empty
- (2026.2.21) BUGFIX : Remove the incorrect wonder option
- (2026.2.23) UI : Adjust civ card layout
- (2026.2.23) BUGFIX : Fix wrong era on advancements
- (2026.2.23) BUGFIX: Correct description of the civilization cards
- (2026.3.2) LOCALIZATION : Improve English localization
The newest game version is 0.1.0.e79bf , and soluna (engine) 003be82205 .
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