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cs.HC updates on arXiv.org

Quantitative Movement Testing: Measuring Patient Movements from a Single Smartphone Video Vision-Language Models Suppress Female Representations Under Ambiguous Input The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace TUX: Measuring Human--AI Tacit Understanding LLUMI: Improving LLM Writing Assistance for Mental Health Support with Online Community Feedback VideoFDB: Evaluating Full-Duplex Vision-Speech Capabilities in Conversational Agents Label Over Logic? How Source Cues Bias Human Fallacy Judgments More Than LLMs Inform, Coach, Relate, Listen: Auditing LLM Caregiving Support Roles How Coding Agents Fail Their Users: A Large-Scale Analysis of Developer-Agent Misalignment in 20,574 Real-World Sessions MetaRanker: Human-in-the-loop Active Ranking for Metalens Image Quality Analyzing Persona Effects in Generated Explanations from Multimodal LLM Agents in Urban Perception First head-to-head comparison of agentic AI applied to the analysis of simulated data of the Einstein Telescope Granuscore: A Reference-Free Measure of Granularity for Text Analysis and Question Answering The Timing Dependencies of Trust: Speed, Accuracy, and cBCI Neuro-Decoupling in Human-AI Teams Bayesian Distributional Models of Executive Functioning Visual Matters: Connecting Aesthetic Appeal and Production Quality of Photos, Infographics and Data Visualizations to Credibility of Social Media Posts Data-driven Head Motion Generation through Natural Gaze-Head Coordination Agreement Metrics for LLM-as-Judge Evaluation: What to Report and Why Perceptually Lossless Tactile Texture Synthesis with Compact Spectral Envelope Models MambaGaze: Bidirectional Mamba with Explicit Missing Data Modeling for Cognitive Load Assessment from Eye-Gaze Tracking Data CogAdapt: Transferring Clinical ECG Foundation Models to Wearable Cognitive Load Assessment via Lead Adaptation Augmented Analytics and Decision Quality: The Role of Trust among Non-Technical BI Users Faster Completion, Less Learning: Generative AI Reduced Study Time on Math Problems and the Knowledge They Build PaintCopilot: Modeling Painting as Autonomous Artistic Continuation Personality Engineering with AI Agents: A New Methodology for Negotiation Research PULSE: Agentic Investigation with Passive Sensing for Proactive Intervention in Cancer Survivorship Access Timing as Scaffolding: A Reinforcement Learning Approach to GenAI in Education Conversations in Space: Structuring Non-Linear LLM Interactions on a Canvas MAPLE: Self-Supervised Learning-Enhanced Nonlinear Dimensionality Reduction for Visual Analysis nASR: An End-to-End Trainable Neural Layer for Channel-Level EEG Artifact Subspace Reconstruction in Real-Time BCI
Dash Sylvereye: A WebGL-powered Library for Dashboard-dri...
Alberto Garcia-Robledo, Mahboobeh Zangiabady · 2021-05-30 · via cs.HC updates on arXiv.org

State-of-the-art open network visualization tools like Gephi, KeyLines, and Cytoscape are not suitable for studying street networks with thousands of roads since they do not support simultaneously polylines for edges, navigable maps, GPU-accelerated rendering, interactivity, and the means for visualizing multivariate data. To fill this gap, the present paper presents Dash Sylvereye: a new Python library to produce interactive visualizations of primal street networks on top of tiled web maps. Thanks to its integration with the Dash framework, Dash Sylvereye can be used to develop web dashboards around temporal and multivariate street data by coordinating the various elements of a Dash Sylvereye visualization with other plotting and UI components provided by the Dash framework. Additionally, Dash Sylvereye provides convenient functions to easily import OpenStreetMap street topologies obtained with the OSMnx library. Moreover, Dash Sylvereye uses WebGL for GPU-accelerated rendering when redrawing the road network. We conduct experiments to assess the performance of Dash Sylvereye on a commodity computer when exploiting software acceleration in terms of frames per second, CPU time, and frame duration. We show that Dash Sylvereye can offer fast panning speeds, close to 60 FPS, and CPU times below 20 ms, for street networks with thousands of edges, and above 24 FPS, and CPU times below 40 ms, for networks with dozens of thousands of edges. Additionally, we conduct a performance comparison against two state-of-the-art street visualization tools. We found Dash Sylvereye to be competitive when compared to the state-of-the-art visualization libraries Kepler.gl and city-roads. Finally, we describe a web dashboard application that exploits Dash Sylvereye for the analysis of a SUMO vehicle traffic simulation.