惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

V
Visual Studio Blog
U
Unit 42
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
The GitHub Blog
The GitHub Blog
Microsoft Azure Blog
Microsoft Azure Blog
有赞技术团队
有赞技术团队
Stack Overflow Blog
Stack Overflow Blog
爱范儿
爱范儿
博客园 - 司徒正美
Vercel News
Vercel News
I
InfoQ
GbyAI
GbyAI
C
Check Point Blog
B
Blog RSS Feed
Martin Fowler
Martin Fowler
B
Blog
MyScale Blog
MyScale Blog
腾讯CDC
博客园 - Franky
Blog — PlanetScale
Blog — PlanetScale
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
Hugging Face - Blog
Hugging Face - Blog
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
博客园 - 三生石上(FineUI控件)

cs.HC updates on arXiv.org

Quantitative Movement Testing: Measuring Patient Movements from a Single Smartphone Video Vision-Language Models Suppress Female Representations Under Ambiguous Input The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace TUX: Measuring Human--AI Tacit Understanding LLUMI: Improving LLM Writing Assistance for Mental Health Support with Online Community Feedback VideoFDB: Evaluating Full-Duplex Vision-Speech Capabilities in Conversational Agents Label Over Logic? How Source Cues Bias Human Fallacy Judgments More Than LLMs Inform, Coach, Relate, Listen: Auditing LLM Caregiving Support Roles How Coding Agents Fail Their Users: A Large-Scale Analysis of Developer-Agent Misalignment in 20,574 Real-World Sessions MetaRanker: Human-in-the-loop Active Ranking for Metalens Image Quality Analyzing Persona Effects in Generated Explanations from Multimodal LLM Agents in Urban Perception First head-to-head comparison of agentic AI applied to the analysis of simulated data of the Einstein Telescope Granuscore: A Reference-Free Measure of Granularity for Text Analysis and Question Answering The Timing Dependencies of Trust: Speed, Accuracy, and cBCI Neuro-Decoupling in Human-AI Teams Bayesian Distributional Models of Executive Functioning Visual Matters: Connecting Aesthetic Appeal and Production Quality of Photos, Infographics and Data Visualizations to Credibility of Social Media Posts Data-driven Head Motion Generation through Natural Gaze-Head Coordination Agreement Metrics for LLM-as-Judge Evaluation: What to Report and Why Perceptually Lossless Tactile Texture Synthesis with Compact Spectral Envelope Models MambaGaze: Bidirectional Mamba with Explicit Missing Data Modeling for Cognitive Load Assessment from Eye-Gaze Tracking Data CogAdapt: Transferring Clinical ECG Foundation Models to Wearable Cognitive Load Assessment via Lead Adaptation Augmented Analytics and Decision Quality: The Role of Trust among Non-Technical BI Users Faster Completion, Less Learning: Generative AI Reduced Study Time on Math Problems and the Knowledge They Build PaintCopilot: Modeling Painting as Autonomous Artistic Continuation Personality Engineering with AI Agents: A New Methodology for Negotiation Research PULSE: Agentic Investigation with Passive Sensing for Proactive Intervention in Cancer Survivorship Access Timing as Scaffolding: A Reinforcement Learning Approach to GenAI in Education Conversations in Space: Structuring Non-Linear LLM Interactions on a Canvas MAPLE: Self-Supervised Learning-Enhanced Nonlinear Dimensionality Reduction for Visual Analysis nASR: An End-to-End Trainable Neural Layer for Channel-Level EEG Artifact Subspace Reconstruction in Real-Time BCI
xBalloon: Animated Objects with Balloon Plastic Actuator
Haoran Xie, Takuma Torii, Aoshi Chiba, Qiukai Qi · 2021-09-10 · via cs.HC updates on arXiv.org

Shape-changing interfaces are promising for users to change the physical properties of common objects. However, prevailing approaches of actuation devices require either professional equipment or materials that are not commonly accessible to non-professional users. In this work, we focus on the controllable soft actuators with inflatable structures because they are soft thus safe for human computer interaction. We propose a soft actuator design, called xBalloon, that is workable, inexpensive and easy-to-fabricate. It consists of daily materials including balloons and plastics and can realize bending actuation very effectively. For characterization, we fabricated xBalloon samples with different geometrical parameters and tested them regarding the bending performance and found the analytical model describing the relationship between the shape and the bending width. We then used xBalloons to animate a series of common objects and all can work satisfactorily. We further verified the user experience about the the fabrication and found that even those with no prior robotic knowledge can fabricate xBalloons with ease and confidence. Given all these advantages, we believe that xBalloon is an ideal platform for interaction design and entertainment applications.