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cs.HC updates on arXiv.org

Knowing When to Ask: Self-Gated Clarification for Hierarchical Language Agents Collaborative Human-Agent Protocol (CHAP) UXBench: Benchmarking User Experience in AI Assistants Impedance MPC for Physical Human-Robot Interaction: Predictive Disturbance Rejection with Joint-Limit Safety Formalizing all indexed mathematics as a benchmark for general reasoning, with the example of implementing dilatations of categories Face versus Body Tracking for Human-Robot Interaction: An Egocentric Dataset What LLMs Must Forget to Teach Effectively: A DIY Approach to Premodern Japanese Language Pedagogy Quantitative Movement Testing: Measuring Patient Movements from a Single Smartphone Video The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace Inform, Coach, Relate, Listen: Auditing LLM Caregiving Support Roles MetaRanker: Human-in-the-loop Active Ranking for Metalens Image Quality Visual Matters: Connecting Aesthetic Appeal and Production Quality of Photos, Infographics and Data Visualizations to Credibility of Social Media Posts Perceptually Lossless Tactile Texture Synthesis with Compact Spectral Envelope Models MambaGaze: Bidirectional Mamba with Explicit Missing Data Modeling for Cognitive Load Assessment from Eye-Gaze Tracking Data CogAdapt: Transferring Clinical ECG Foundation Models to Wearable Cognitive Load Assessment via Lead Adaptation Faster Completion, Less Learning: Generative AI Reduced Study Time on Math Problems and the Knowledge They Build Learning to Decide with AI Assistance under Human-Alignment Positive Alignment: Artificial Intelligence for Human Flourishing Sycophantic AI makes human interaction feel more effortful and less satisfying over time Exploring Interaction Paradigms for LLM Agents in Scientific Visualization The Alignment Target Problem: Divergent Moral Judgments of Humans, AI Systems, and Their Designers Participatory provenance as representational auditing for AI-mediated public consultation Aligning Human-AI-Interaction Trust for Mental Health Support: Survey and Position for Multi-Stakeholders Semantic Prompting: Agentic Incremental Narrative Refinement through Spatial Semantic Interaction Multimodal Ambivalence/Hesitancy Recognition in Videos for Personalized Digital Health Interventions The Augmentation Trap: AI Productivity and the Cost of Cognitive Offloading Can LLMs Reason About Attention? Towards Zero-Shot Analysis of Multimodal Classroom Behavior Learning in Blocks: A Multi Agent Debate Assisted Personalized Adaptive Learning Framework for Language Learning Clinically Aware Synthetic Image Generation for Concept Coverage in Chest X-ray Models Modeling Distinct Human Interaction in Web Agents Knowledge-Based Design Requirements for Generative Social Robots in Higher Education Empowering 9-1-1 Calltaking Training with Generative AI: Experiences and Lessons Learned It's a TRAP! 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Unification of computer reality
Sergey I. Kruzhilov · 2021-04-21 · via cs.HC updates on arXiv.org

The work attempts to unify the conceptual model of the user's virtual computer environment, with the aim of combining the local environments of operating systems and the global Internet environment into a single virtual environment built on general principles. To solve this problem, it is proposed to unify the conceptual basis of these environments. The existing conceptual basis of operating systems, built on the "desktop" metaphor, contains redundant concepts associated with computer architecture. The use of the spatial conceptual basis "object - place" with the concepts of "domain", "site", and "data object" allows to completely virtualize the user environment, separating it from the hardware concepts. The virtual concept "domain" is becoming a universal way of structuring the user's space. The introduction of this concept to describe the environments of operating systems provides at the mental level the integration of the structures of the local and global space. The use of the concept of "personal domain" will allow replacing the concept of "personal computer" in the mind of the user. The virtual concept of "site" as an environment for activities and data storage will allow abandoning such concepts as "application" (program), or "memory device". The site in the mind of the user is a virtual environment that includes both places for storing data objects and places for working with them. The introduction of the concept "site" into the structure of operating systems environments and the concept of "data site" into the structure of the global network integrates the structure of the global and local space in the user's mind. The introduction of the concept of "portal" as a means of integrating information necessary for interaction, allows ensuring the methodological homogeneity of the user's work in a single virtual environment.