惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

量子位
D
DataBreaches.Net
Microsoft Security Blog
Microsoft Security Blog
V
Visual Studio Blog
GbyAI
GbyAI
美团技术团队
云风的 BLOG
云风的 BLOG
大猫的无限游戏
大猫的无限游戏
小众软件
小众软件
博客园 - 叶小钗
Engineering at Meta
Engineering at Meta
博客园 - 三生石上(FineUI控件)
N
Netflix TechBlog - Medium
奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
G
Google Developers Blog
博客园 - 【当耐特】
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
宝玉的分享
宝玉的分享
阮一峰的网络日志
阮一峰的网络日志
T
The Blog of Author Tim Ferriss
Y
Y Combinator Blog
U
Unit 42
P
Proofpoint News Feed
V
V2EX

cs.HC updates on arXiv.org

Quantitative Movement Testing: Measuring Patient Movements from a Single Smartphone Video Vision-Language Models Suppress Female Representations Under Ambiguous Input The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace TUX: Measuring Human--AI Tacit Understanding LLUMI: Improving LLM Writing Assistance for Mental Health Support with Online Community Feedback VideoFDB: Evaluating Full-Duplex Vision-Speech Capabilities in Conversational Agents Label Over Logic? How Source Cues Bias Human Fallacy Judgments More Than LLMs Inform, Coach, Relate, Listen: Auditing LLM Caregiving Support Roles How Coding Agents Fail Their Users: A Large-Scale Analysis of Developer-Agent Misalignment in 20,574 Real-World Sessions MetaRanker: Human-in-the-loop Active Ranking for Metalens Image Quality Analyzing Persona Effects in Generated Explanations from Multimodal LLM Agents in Urban Perception First head-to-head comparison of agentic AI applied to the analysis of simulated data of the Einstein Telescope Granuscore: A Reference-Free Measure of Granularity for Text Analysis and Question Answering The Timing Dependencies of Trust: Speed, Accuracy, and cBCI Neuro-Decoupling in Human-AI Teams Bayesian Distributional Models of Executive Functioning Visual Matters: Connecting Aesthetic Appeal and Production Quality of Photos, Infographics and Data Visualizations to Credibility of Social Media Posts Data-driven Head Motion Generation through Natural Gaze-Head Coordination Agreement Metrics for LLM-as-Judge Evaluation: What to Report and Why Perceptually Lossless Tactile Texture Synthesis with Compact Spectral Envelope Models MambaGaze: Bidirectional Mamba with Explicit Missing Data Modeling for Cognitive Load Assessment from Eye-Gaze Tracking Data CogAdapt: Transferring Clinical ECG Foundation Models to Wearable Cognitive Load Assessment via Lead Adaptation Augmented Analytics and Decision Quality: The Role of Trust among Non-Technical BI Users Faster Completion, Less Learning: Generative AI Reduced Study Time on Math Problems and the Knowledge They Build PaintCopilot: Modeling Painting as Autonomous Artistic Continuation Personality Engineering with AI Agents: A New Methodology for Negotiation Research PULSE: Agentic Investigation with Passive Sensing for Proactive Intervention in Cancer Survivorship Access Timing as Scaffolding: A Reinforcement Learning Approach to GenAI in Education Conversations in Space: Structuring Non-Linear LLM Interactions on a Canvas MAPLE: Self-Supervised Learning-Enhanced Nonlinear Dimensionality Reduction for Visual Analysis nASR: An End-to-End Trainable Neural Layer for Channel-Level EEG Artifact Subspace Reconstruction in Real-Time BCI
A Generic Multi-modal Dynamic Gesture Recognition System ...
Gautham Krishna G, Karthik Subramanian Nathan, Yogesh Kumar B, A · 2018-09-16 · via cs.HC updates on arXiv.org

Human computer interaction facilitates intelligent communication between humans and computers, in which gesture recognition plays a prominent role. This paper proposes a machine learning system to identify dynamic gestures using tri-axial acceleration data acquired from two public datasets. These datasets, uWave and Sony, were acquired using accelerometers embedded in Wii remotes and smartwatches, respectively. A dynamic gesture signed by the user is characterized by a generic set of features extracted across time and frequency domains. The system was analyzed from an end-user perspective and was modelled to operate in three modes. The modes of operation determine the subsets of data to be used for training and testing the system. From an initial set of seven classifiers, three were chosen to evaluate each dataset across all modes rendering the system towards mode-neutrality and dataset-independence. The proposed system is able to classify gestures performed at varying speeds with minimum preprocessing, making it computationally efficient. Moreover, this system was found to run on a low-cost embedded platform - Raspberry Pi Zero (USD 5), making it economically viable.