惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

Microsoft Azure Blog
Microsoft Azure Blog
WordPress大学
WordPress大学
小众软件
小众软件
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
V
V2EX
Hugging Face - Blog
Hugging Face - Blog
美团技术团队
博客园 - 三生石上(FineUI控件)
Last Week in AI
Last Week in AI
酷 壳 – CoolShell
酷 壳 – CoolShell
博客园 - Franky
Microsoft Security Blog
Microsoft Security Blog
Y
Y Combinator Blog
A
About on SuperTechFans
The GitHub Blog
The GitHub Blog
U
Unit 42
H
Hackread – Cybersecurity News, Data Breaches, AI and More
云风的 BLOG
云风的 BLOG
IT之家
IT之家
MyScale Blog
MyScale Blog
V
Visual Studio Blog
Cyber Security Advisories - MS-ISAC
Cyber Security Advisories - MS-ISAC
I
InfoQ
博客园 - 司徒正美

cs.HC updates on arXiv.org

Quantitative Movement Testing: Measuring Patient Movements from a Single Smartphone Video Vision-Language Models Suppress Female Representations Under Ambiguous Input The New Social Image: How AI Competency and AI Proactivity Influence Self- and Peer-Perceptions in the Workplace TUX: Measuring Human--AI Tacit Understanding LLUMI: Improving LLM Writing Assistance for Mental Health Support with Online Community Feedback VideoFDB: Evaluating Full-Duplex Vision-Speech Capabilities in Conversational Agents Label Over Logic? How Source Cues Bias Human Fallacy Judgments More Than LLMs Inform, Coach, Relate, Listen: Auditing LLM Caregiving Support Roles How Coding Agents Fail Their Users: A Large-Scale Analysis of Developer-Agent Misalignment in 20,574 Real-World Sessions MetaRanker: Human-in-the-loop Active Ranking for Metalens Image Quality Analyzing Persona Effects in Generated Explanations from Multimodal LLM Agents in Urban Perception First head-to-head comparison of agentic AI applied to the analysis of simulated data of the Einstein Telescope Granuscore: A Reference-Free Measure of Granularity for Text Analysis and Question Answering The Timing Dependencies of Trust: Speed, Accuracy, and cBCI Neuro-Decoupling in Human-AI Teams Bayesian Distributional Models of Executive Functioning Visual Matters: Connecting Aesthetic Appeal and Production Quality of Photos, Infographics and Data Visualizations to Credibility of Social Media Posts Data-driven Head Motion Generation through Natural Gaze-Head Coordination Agreement Metrics for LLM-as-Judge Evaluation: What to Report and Why Perceptually Lossless Tactile Texture Synthesis with Compact Spectral Envelope Models MambaGaze: Bidirectional Mamba with Explicit Missing Data Modeling for Cognitive Load Assessment from Eye-Gaze Tracking Data CogAdapt: Transferring Clinical ECG Foundation Models to Wearable Cognitive Load Assessment via Lead Adaptation Augmented Analytics and Decision Quality: The Role of Trust among Non-Technical BI Users Faster Completion, Less Learning: Generative AI Reduced Study Time on Math Problems and the Knowledge They Build PaintCopilot: Modeling Painting as Autonomous Artistic Continuation Personality Engineering with AI Agents: A New Methodology for Negotiation Research PULSE: Agentic Investigation with Passive Sensing for Proactive Intervention in Cancer Survivorship Access Timing as Scaffolding: A Reinforcement Learning Approach to GenAI in Education Conversations in Space: Structuring Non-Linear LLM Interactions on a Canvas MAPLE: Self-Supervised Learning-Enhanced Nonlinear Dimensionality Reduction for Visual Analysis nASR: An End-to-End Trainable Neural Layer for Channel-Level EEG Artifact Subspace Reconstruction in Real-Time BCI
Unsupervised learning human's activities by overexpressed...
Serge Smidtas, Magalie Peyrot · 2013-11-08 · via cs.HC updates on arXiv.org

Human activity and environment produces sounds such as, at home, the noise produced by water, cough, or television. These sounds can be used to determine the activity in the environment. The objective is to monitor a person's activity or determine his environment using a single low cost microphone by sound analysis. The purpose is to adapt programs to the activity or environment or detect abnormal situations. Some patterns of over expressed repeatedly in the sequences of recognized sounds inter and intra environment allow to characterize activities such as the entrance of a person in the house, or a tv program watched. We first manually annotated 1500 sounds of daily life activity of old persons living at home recognized sounds. Then we inferred an ontology and enriched the database of annotation with a crowed sourced manual annotation of 7500 sounds to help with the annotation of the most frequent sounds. Using learning sound algorithms, we defined 50 types of the most frequent sounds. We used this set of recognizable sounds as a base to tag sounds and put tags on them. By using over expressed number of motifs of sequences of the tags, we were able to categorize using only a single low-cost microphone, complex activities of daily life of a persona at home as watching TV, entrance in the apartment of a person, or phone conversation including detecting unknown activities as repeated tasks performed by users.