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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Negative Stepsizes Make Gradient-Descent-Ascent Converge
[Submitted on 2 May 2025 (v1), last revised 28 Jun 2026 (this ve · 2025-05-03 · via cs.DS updates on arXiv.org

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Abstract:Efficient computation of min-max problems is a central question in optimization, learning, games, and control. Arguably the most natural algorithm is gradient-descent-ascent (GDA). However, since the 1970s, conventional wisdom has argued that GDA fails to converge even on simple problems. This failure spurred an extensive literature on modifying GDA with additional building blocks such as extragradients, optimism, momentum, anchoring, etc. In contrast, we show that GDA converges in its original form by simply using a judicious choice of stepsizes.
The key innovation is the proposal of unconventional stepsize schedules (dubbed slingshot stepsize schedules) that are time-varying, asymmetric, and periodically negative. We show that all three properties are necessary for convergence, and that altogether this enables GDA to converge on the classical counterexamples (e.g., unconstrained convex-concave problems). The core algorithmic intuition is that although negative stepsizes make backward progress, they de-synchronize the min and max variables (overcoming the cycling issue of GDA), and lead to a slingshot phenomenon in which the forward progress in the other iterations is overwhelmingly larger. This results in fast overall convergence.
Geometrically, the slingshot dynamics leverage the non-reversibility of gradient flow: positive/negative steps cancel to first order, yielding a second-order net movement in a new direction that leads to convergence and is otherwise impossible for GDA to move in. We interpret this as a second-order finite-differencing algorithm and show that, intriguingly, it approximately implements consensus optimization, an empirically popular algorithm for min-max problems involving deep neural networks (e.g., training GANs).

Submission history

From: Jason Altschuler [view email]
[v1] Fri, 2 May 2025 17:59:46 UTC (826 KB)
[v2] Sun, 28 Jun 2026 16:36:22 UTC (869 KB)