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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
High-Dimensional Approximate Nearest Neighbor Search: wit...
Jianyang Gao, Cheng Long · 2023-03-17 · via cs.DS updates on arXiv.org

Approximate K nearest neighbor (AKNN) search is a fundamental and challenging problem. We observe that in high-dimensional space, the time consumption of nearly all AKNN algorithms is dominated by that of the distance comparison operations (DCOs). For each operation, it scans full dimensions of an object and thus, runs in linear time wrt the dimensionality. To speed it up, we propose a randomized algorithm named ADSampling which runs in logarithmic time wrt to the dimensionality for the majority of DCOs and succeeds with high probability. In addition, based on ADSampling we develop one general and two algorithm-specific techniques as plugins to enhance existing AKNN algorithms. Both theoretical and empirical studies confirm that: (1) our techniques introduce nearly no accuracy loss and (2) they consistently improve the efficiency.