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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Fast and Vectorizable Alternative to Binary Search in O(1...
Fabio Cannizzo · 2015-06-29 · via cs.DS updates on arXiv.org

Given an array $X$ of $N+1$ strictly ordered floating point numbers and a floating point number $z$ in the interval $[X_0,X_N)$, a common problem is to find the index $i$ of the interval $[X_{i},X_{i+1})$ containing $z$. This problem arises for instance in the context of spline interpolation or the computation of empirical probability distribution from empirical data. Often it needs to be solved for a large number of different values $z$ and the same array $X$, which makes it worth investing resources upfront in pre-processing the array $X$ with the goal of speeding up subsequent search operations. In some cases the values $z$ to be processed are known simultaneously in blocks of size $M$, which offers the opportunity to solve the problem vectorially, exploiting the parallel capabilities of modern CPUs. The common solution is to sequentially invoke $M$ times the well known binary search algorithm, which has complexity $O(log_2 N)$ per individual search and, in its classic formulation, is not vectorizable, i.e. is not SIMD friendly. This paper describes technical improvements to the binary search algorithm, which make it faster and vectorizable. Next it proposes a new vectorizable algorithm, based on an indexing technique, applicable to a wide family of $X$ partitions, which solves the problem with complexity $O(1)$ per individual search at the cost of introducing an initial overhead to compute the index and requiring extra memory for its storage. Test results using streaming SIMD extensions compare the performance of the algorithm versus various benchmarks and demonstrate its effectiveness. Depending on the test case, the algorithm can produce a throughput up to two orders of magnitude larger than the classic binary search. Applicability limitations and cache-friendliness related aspects are also discussed.