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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Bicriteria Rectilinear Shortest Paths among Rectilinear O...
Haitao Wang · 2017-03-14 · via cs.DS updates on arXiv.org

Given a rectilinear domain $\mathcal{P}$ of $h$ pairwise-disjoint rectilinear obstacles with a total of $n$ vertices in the plane, we study the problem of computing bicriteria rectilinear shortest paths between two points $s$ and $t$ in $\mathcal{P}$. Three types of bicriteria rectilinear paths are considered: minimum-link shortest paths, shortest minimum-link paths, and minimum-cost paths where the cost of a path is a non-decreasing function of both the number of edges and the length of the path. The one-point and two-point path queries are also considered. Algorithms for these problems have been given previously. Our contributions are threefold. First, we find a critical error in all previous algorithms. Second, we correct the error in a not-so-trivial way. Third, we further improve the algorithms so that they are even faster than the previous (incorrect) algorithms when $h$ is relatively small. For example, for the minimum-link shortest paths, we obtain the following results. Our algorithm computes a minimum-link shortest $s$-$t$ path in $O(n+h\log^{3/2} h)$ time. For the one-point queries, we build a data structure of size $O(n+ h\log h)$ in $O(n+h\log^{3/2} h)$ time for a source point $s$, such that given any query point $t$, a minimum-link shortest $s$-$t$ path can be determined in $O(\log n)$ time. For the two-point queries, with $O(n+h^2\log^2 h)$ time and space preprocessing, a minimum-link shortest $s$-$t$ path can be determined in $O(\log n+\log^2 h)$ time for any two query points $s$ and $t$; alternatively, with $O(n+h^2\cdot \log^{2} h \cdot 4^{\sqrt{\log h}})$ time and $O(n+h^2\cdot \log h \cdot 4^{\sqrt{\log h}})$ space preprocessing, we can answer each two-point query in $O(\log n)$ time.