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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
MapReduce Meets Fine-Grained Complexity: MapReduce Algori...
MohammadTaghi Hajiaghayi, Silvio Lattanzi, Saeed Seddighin, Clif · 2019-05-06 · via cs.DS updates on arXiv.org

Distributed processing frameworks, such as MapReduce, Hadoop, and Spark are popular systems for processing large amounts of data. The design of efficient algorithms in these frameworks is a challenging problem, as the systems both require parallelism---since datasets are so large that multiple machines are necessary---and limit the degree of parallelism---since the number of machines grows sublinearly in the size of the data. Although MapReduce is over a dozen years old~\cite{dean2008mapreduce}, many fundamental problems, such as Matrix Multiplication, 3-SUM, and All Pairs Shortest Paths, lack efficient MapReduce algorithms. We study these problems in the MapReduce setting. Our main contribution is to exhibit smooth trade-offs between the memory available on each machine, and the total number of machines necessary for each problem. Overall, we take the memory available to each machine as a parameter, and aim to minimize the number of rounds and number of machines. In this paper, we build on the well-known MapReduce theoretical framework initiated by Karloff, Suri, and Vassilvitskii ~\cite{karloff2010model} and give algorithms for many of these problems. The key to efficient algorithms in this setting lies in defining a sublinear number of large (polynomially sized) subproblems, that can then be solved in parallel. We give strategies for MapReduce-friendly partitioning, that result in new algorithms for all of the above problems. Specifically, we give constant round algorithms for the Orthogonal Vector (OV) and 3-SUM problems, and $O(\log n)$-round algorithms for Matrix Multiplication, All Pairs Shortest Paths (APSP), and Fast Fourier Transform (FFT), among others. In all of these we exhibit trade-offs between the number of machines and memory per machine.