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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
To Store or Not to Store: a graph theoretical approach fo...
Anxin Guo, Jingwei Li, Pattara Sukprasert, Samir Khuller, Amol D · 2024-02-19 · via cs.DS updates on arXiv.org

In this work, we study the cost efficient data versioning problem, where the goal is to optimize the storage and reconstruction (retrieval) costs of data versions, given a graph of datasets as nodes and edges capturing edit/delta information. One central variant we study is MinSum Retrieval (MSR) where the goal is to minimize the total retrieval costs, while keeping the storage costs bounded. This problem (along with its variants) was introduced by Bhattacherjee et al. [VLDB'15]. While such problems are frequently encountered in collaborative tools (e.g., version control systems and data analysis pipelines), to the best of our knowledge, no existing research studies the theoretical aspects of these problems. We establish that the currently best-known heuristic, LMG, can perform arbitrarily badly in a simple worst case. Moreover, we show that it is hard to get $o(n)$-approximation for MSR on general graphs even if we relax the storage constraints by an $O(\log n)$ factor. Similar hardness results are shown for other variants. Meanwhile, we propose poly-time approximation schemes for tree-like graphs, motivated by the fact that the graphs arising in practice from typical edit operations are often not arbitrary. As version graphs typically have low treewidth, we further develop new algorithms for bounded treewidth graphs. Furthermore, we propose two new heuristics and evaluate them empirically. First, we extend LMG by considering more potential ``moves'', to propose a new heuristic LMG-All. LMG-All consistently outperforms LMG while having comparable run time on a wide variety of datasets, i.e., version graphs. Secondly, we apply our tree algorithms on the minimum-storage arborescence of an instance, yielding algorithms that are qualitatively better than all previous heuristics for MSR, as well as for another variant BoundedMin Retrieval (BMR).