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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Fast Commutative Matrix Algorithm
Andreas Rosowski · 2019-04-16 · via cs.DS updates on arXiv.org

We show that the product of an nx3 matrix and a 3x3 matrix over a commutative ring can be computed using 6n+3 multiplications. For two 3x3 matrices this gives us an algorithm using 21 multiplications. This is an improvement with respect to Makarov's algorithm using 22 multiplications[13]. We generalize our result for nx3 and 3x3 matrices and present an algorithm for computing the product of an lxn matrix and an nxm matrix over a commutative ring for odd n using n(lm+l+m-1)/2 multiplications if m is odd and using (n(lm+l+m-1)+l-1)/2 multiplications if m is even. Waksman's and Islam's algorithm for odd n needs (n-1)(lm+l+m-1)/2+lm multiplications [10,19], thus in both cases less multiplications are required by our algorithm. We also give an algorithm for even n using n(lm+l+m-1)/2 multiplications without making use of divisions, since Waksman's and Islam's algorithm make use of some divisions by 2 [10,19]. Furthermore we present a novelty for matrix multiplication: In this paper we show that some non-bilinear algorithms with special properties can be used as recursive algorithms. In comparison to bilinear algorithms for small nxn matrices say n<20 we obtain some better results. From these non-bilinear algorithms we finally obtain approximate non-bilinear algorithms. For instance we obtain an approximate non-bilinear algorithm for 5x5 matrices that uses only 89 multiplications. If at all it is possible to compare this algorithm with a bilinear algorithm we obtain a better result with respect to Smirnov's algorithm [15].