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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Linear Probing Revisited: Tombstones Mark the Death of Pr...
Michael A. Bender, Bradley C. Kuszmaul, William Kuszmaul · 2021-07-03 · via cs.DS updates on arXiv.org

First introduced in 1954, linear probing is one of the oldest data structures in computer science, and due to its unrivaled data locality, it continues to be one of the fastest hash tables in practice. It is widely believed and taught, however, that linear probing should never be used at high load factors; this is because primary-clustering effects cause insertions at load factor $1 - 1 /x$ to take expected time $Θ(x^2)$ (rather than the ideal $Θ(x)$). The dangers of primary clustering, first discovered by Knuth in 1963, have been taught to generations of computer scientists, and have influenced the design of some of many widely used hash tables. We show that primary clustering is not a foregone conclusion. We demonstrate that small design decisions in how deletions are implemented have dramatic effects on the asymptotic performance of insertions, so that, even if a hash table operates continuously at a load factor $1 - Θ(1/x)$, the expected amortized cost per operation is $\tilde{O}(x)$. This is because tombstones created by deletions actually cause an anti-clustering effect that combats primary clustering. We also present a new variant of linear probing (which we call graveyard hashing) that completely eliminates primary clustering on \emph{any} sequence of operations: if, when an operation is performed, the current load factor is $1 - 1/x$ for some $x$, then the expected cost of the operation is $O(x)$. One corollary is that, in the external-memory model with a data blocks of size $B$, graveyard hashing offers the following remarkable guarantee: at any load factor $1 - 1/x$ satisfying $x = o(B)$, graveyard hashing achieves $1 + o(1)$ expected block transfers per operation. Past external-memory hash tables have only been able to offer a $1 + o(1)$ guarantee when the block size $B$ is at least $Ω(x^2)$.