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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Online $b$-Matching with Stochastic Rewards
Susanne Albers, Sebastian Schubert · 2024-11-26 · via cs.DS updates on arXiv.org

The $b$-matching problem is an allocation problem where the vertices on the left-hand side of a bipartite graph, referred to as servers, may be matched multiple times. In the setting with stochastic rewards, an assignment between an incoming request and a server turns into a match with a given success probability. Mehta and Panigrahi (FOCS 2012) introduced online bipartite matching with stochastic rewards, where each vertex may be matched once. The framework is equally interesting in graphs with vertex capacities. In Internet advertising, for instance, the advertisers seek successful matches with a large number of users. We develop (tight) upper and lower bounds on the competitive ratio of deterministic and randomized online algorithms, for $b$-matching with stochastic rewards. Our bounds hold for both offline benchmarks considered in the literature. As in prior work, we first consider vanishing probabilities. We show that no randomized online algorithm can achieve a competitive ratio greater than $1-1/e\approx 0.632$, even for identical vanishing probabilities and arbitrary uniform server capacities. Furthermore, we conduct a primal-dual analysis of the deterministic \textsc{StochasticBalance} algorithm. We prove that it achieves a competitive ratio of $1-1/e$, as server capacities increase, for arbitrary heterogeneous non-vanishing edge probabilities. This performance guarantee holds in a general setting where servers have individual capacities and for the vertex-weighted problem extension. To the best of our knowledge, this is the first result for \textsc{StochasticBalance} with arbitrary non-vanishing probabilities. We remark that our impossibility result implies in particular that, for the AdWords problem, no online algorithm can be better than $(1-1/e)$-competitive in the setting with stochastic rewards.