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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Majority-based Preference Diffusion on Social Networks
Ahad N. Zehmakan · 2023-12-23 · via cs.DS updates on arXiv.org

We study a majority based preference diffusion model in which the members of a social network update their preferences based on those of their connections. Consider an undirected graph where each node has a strict linear order over a set of $α$ alternatives. At each round, a node randomly selects two adjacent alternatives and updates their relative order with the majority view of its neighbors. We bound the convergence time of the process in terms of the number of nodes/edges and $α$. Furthermore, we study the minimum cost to ensure that a desired alternative will ``win'' the process, where occupying each position in a preference order of a node has a cost. We prove tight bounds on the minimum cost for general graphs and graphs with strong expansion properties. Furthermore, we investigate a more light-weight process where each node chooses one of its neighbors uniformly at random and copies its order fully with some fixed probability and remains unchanged otherwise. We characterize the convergence properties of this process, namely convergence time and stable states, using Martingale and reversible Markov chain analysis. Finally, we present the outcomes of our experiments conducted on different synthetic random graph models and graph data from online social platforms. These experiments not only support our theoretical findings, but also shed some light on some other fundamental problems, such as designing powerful countermeasures.