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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Linear-Time Multilevel Graph Partitioning via Edge Sparsi...
Lars Gottesbüren, Nikolai Maas, Dominik Rosch, Peter Sanders, Da · 2025-04-24 · via cs.DS updates on arXiv.org

The current landscape of balanced graph partitioning is divided into high-quality but expensive multilevel algorithms and cheaper approaches with linear running time, such as single-level algorithms and streaming algorithms. We demonstrate how to achieve the best of both worlds with a \emph{linear time multilevel algorithm}. Multilevel algorithms construct a hierarchy of increasingly smaller graphs by repeatedly contracting clusters of nodes. Our approach preserves their distinct advantage, allowing refinement of the partition over multiple levels with increasing detail. At the same time, we use \emph{edge sparsification} to guarantee geometric size reduction between the levels and thus linear running time. We provide a proof of the linear running time as well as additional insights into the behavior of multilevel algorithms, showing that graphs with low modularity are most likely to trigger worst-case running time. We evaluate multiple approaches for edge sparsification and integrate our algorithm into the state-of-the-art multilevel partitioner KaMinPar, maintaining its excellent parallel scalability. As demonstrated in detailed experiments, this results in a $1.49\times$ average speedup (up to $4\times$ for some instances) with only 1\% loss in solution quality. Moreover, our algorithm clearly outperforms state-of-the-art single-level and streaming approaches.