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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
On the Complexity of Establishing Hereditary Graph Proper...
Alexander Firbas, Manuel Sorge · 2024-01-30 · via cs.DS updates on arXiv.org

Vertex splitting is a graph operation that replaces a vertex $v$ with two nonadjacent new vertices and makes each neighbor of $v$ adjacent with one or both of the introduced vertices. Vertex splitting has been used in contexts from circuit design to statistical analysis. In this work, we explore the computational complexity of achieving a given graph property $Π$ by a limited number of vertex splits, formalized as the problem $Π$ Vertex Splitting ($Π$-VS). We focus on hereditary graph properties and contribute four groups of results: First, we classify the classical complexity of $Π$-VS for graph properties characterized by forbidden subgraphs of size at most 3. Second, we provide a framework that allows to show NP-completeness whenever one can construct a combination of a forbidden subgraph and prescribed vertex splits that satisfy certain conditions. Leveraging this framework we show NP-completeness when $Π$ is characterized by forbidden subgraphs that are sufficiently well connected. In particular, we show that $F$-Free-VS is NP-complete for each biconnected graph $F$. Third, we study infinite families of forbidden subgraphs, obtaining NP-hardness for Bipartite-VS and Perfect-VS. Finally, we touch upon the parameterized complexity of $Π$-VS with respect to the number of allowed splits, showing para-NP-hardness for $K_3$-Free-VS and deriving an XP-algorithm when each vertex is only allowed to be split at most once.