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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
When Lipschitz Walks Your Dog: Algorithm Engineering of t...
Karl Bringmann, Marvin Künnemann, André Nusser · 2020-08-18 · via cs.DS updates on arXiv.org

Consider the natural question of how to measure the similarity of curves in the plane by a quantity that is invariant under translations of the curves. Such a measure is justified whenever we aim to quantify the similarity of the curves' shapes rather than their positioning in the plane, e.g., to compare the similarity of handwritten characters. Perhaps the most natural such notion is the (discrete) Fréchet distance under translation. Unfortunately, the algorithmic literature on this problem yields a very pessimistic view: On polygonal curves with $n$ vertices, the fastest algorithm runs in time $O(n^{4.667})$ and cannot be improved below $n^{4-o(1)}$ unless the Strong Exponential Time Hypothesis fails. Can we still obtain an implementation that is efficient on realistic datasets? Spurred by the surprising performance of recent implementations for the Fréchet distance, we perform algorithm engineering for the Fréchet distance under translation. Our solution combines fast, but inexact tools from continuous optimization (specifically, branch-and-bound algorithms for global Lipschitz optimization) with exact, but expensive algorithms from computational geometry (specifically, problem-specific algorithms based on an arrangement construction). We combine these two ingredients to obtain an exact decision algorithm for the Fréchet distance under translation. For the related task of computing the distance value up to a desired precision, we engineer and compare different methods. On a benchmark set involving handwritten characters and route trajectories, our implementation answers a typical query for either task in the range of a few milliseconds up to a second on standard desktop hardware. We believe that our implementation will enable the use of the Fréchet distance under translation in applications, whereas previous approaches would have been computationally infeasible.