惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

量子位
雷峰网
雷峰网
博客园 - 三生石上(FineUI控件)
月光博客
月光博客
有赞技术团队
有赞技术团队
阮一峰的网络日志
阮一峰的网络日志
Last Week in AI
Last Week in AI
G
Google Developers Blog
腾讯CDC
B
Blog
Microsoft Azure Blog
Microsoft Azure Blog
酷 壳 – CoolShell
酷 壳 – CoolShell
Microsoft Security Blog
Microsoft Security Blog
人人都是产品经理
人人都是产品经理
博客园_首页
T
Tailwind CSS Blog
C
Check Point Blog
博客园 - 【当耐特】
MongoDB | Blog
MongoDB | Blog
A
About on SuperTechFans
Y
Y Combinator Blog
L
LangChain Blog
Engineering at Meta
Engineering at Meta
GbyAI
GbyAI

cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Online Envy Minimization and Multicolor Discrepancy: Equi...
Daniel Halpern, Alexandros Psomas, Paritosh Verma, Daniel Xie · 2025-02-20 · via cs.DS updates on arXiv.org

We consider the fundamental problem of allocating $T$ indivisible items that arrive over time to $n$ agents with additive preferences, with the goal of minimizing envy. This problem is tightly connected to online multicolor discrepancy: vectors $v_1, \dots, v_T \in \mathbb{R}^d$ with $\| v_i \|_2 \leq 1$ arrive over time and must be, immediately and irrevocably, assigned to one of $n$ colors to minimize $\max_{i,j \in [n]} \| \sum_{v \in S_i} v - \sum_{v \in S_j} v \|_{\infty}$ at each step, where $S_\ell$ is the set of vectors that are assigned color $\ell$. The special case of $n = 2$ is called online vector balancing. Any bound for multicolor discrepancy implies the same bound for envy minimization. Against an adaptive adversary, both problems have the same optimal bound, $Θ(\sqrt{T})$, but whether this holds for weaker adversaries is unknown. Against an oblivious adversary, Alweiss et al. give a $O(\log T)$ bound, with high probability, for multicolor discrepancy. Kulkarni et al. improve this to $O(\sqrt{\log T})$ for vector balancing and give a matching lower bound. Whether a $O(\sqrt{\log T})$ bound holds for multicolor discrepancy remains open. These results imply the best-known upper bounds for envy minimization (for an oblivious adversary) for $n$ and two agents, respectively; whether better bounds exist is open. In this paper, we resolve all aforementioned open problems. We prove that online envy minimization and multicolor discrepancy are equivalent against an oblivious adversary: we give a $O(\sqrt{\log T})$ upper bound for multicolor discrepancy, and a $Ω(\sqrt{\log T})$ lower bound for envy minimization. For a weaker, i.i.d. adversary, we prove a separation: For online vector balancing, we give a $Ω\left(\sqrt{\frac{\log T}{\log \log T}}\right)$ lower bound, while for envy minimization, we give an algorithm that guarantees a constant upper bound.