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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Deep Multilevel Graph Partitioning
Lars Gottesbüren, Tobias Heuer, Peter Sanders, Christian Schulz, · 2021-05-05 · via cs.DS updates on arXiv.org

Partitioning a graph into blocks of "roughly equal" weight while cutting only few edges is a fundamental problem in computer science with a wide range of applications. In particular, the problem is a building block in applications that require parallel processing. While the amount of available cores in parallel architectures has significantly increased in recent years, state-of-the-art graph partitioning algorithms do not work well if the input needs to be partitioned into a large number of blocks. Often currently available algorithms compute highly imbalanced solutions, solutions of low quality, or have excessive running time for this case. This is because most high-quality general-purpose graph partitioners are multilevel algorithms which perform graph coarsening to build a hierarchy of graphs, initial partitioning to compute an initial solution, and local improvement to improve the solution throughout the hierarchy. However, for large number of blocks, the smallest graph in the hierarchy that is used for initial partitioning still has to be large. In this work, we substantially mitigate these problems by introducing deep multilevel graph partitioning and a shared-memory implementation thereof. Our scheme continues the multilevel approach deep into initial partitioning -- integrating it into a framework where recursive bipartitioning and direct k-way partitioning are combined such that they can operate with high performance and quality. Our approach is stronger, more flexible, arguably more elegant, and reduces bottlenecks for parallelization compared to other multilevel approaches. For example, for large number of blocks our algorithm is on average an order of magnitude faster than competing algorithms while computing balanced partitions with comparable solution quality. For small number of blocks, our algorithms are the fastest among competing systems with comparable quality.