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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Substochastic Monte Carlo Algorithms
Michael Jarret, Brad Lackey · 2017-04-29 · via cs.DS updates on arXiv.org

In this paper we introduce and formalize Substochastic Monte Carlo (SSMC) algorithms. These algorithms, originally intended to be a better classical foil to quantum annealing than simulated annealing, prove to be worthy optimization algorithms in their own right. In SSMC, a population of walkers is initialized according to a known distribution on an arbitrary search space and varied into the solution of some optimization problem of interest. The first argument of this paper shows how an existing classical algorithm, "Go-With-The-Winners" (GWW), is a limiting case of SSMC when restricted to binary search and particular driving dynamics. Although limiting to GWW, SSMC is more general. We show that (1) GWW can be efficiently simulated within the SSMC framework, (2) SSMC can be exponentially faster than GWW, (3) by naturally incorporating structural information, SSMC can exponentially outperform the quantum algorithm that first inspired it, and (4) SSMC exhibits desirable search features in general spaces. Our approach combines ideas from genetic algorithms (GWW), theoretical probability (Fleming-Viot processes), and quantum computing. Not only do we demonstrate that SSMC is often more efficient than competing algorithms, but we also hope that our results connecting these disciplines will impact each independently. An implemented version of SSMC has previously enjoyed some success as a competitive optimization algorithm for Max-$k$-SAT.