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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
The Imaginary Sliding Window As a New Data Structure for ...
Boris Ryabko · 2008-09-27 · via cs.DS updates on arXiv.org

The scheme of the sliding window is known in Information Theory, Computer Science, the problem of predicting and in stastistics. Let a source with unknown statistics generate some word $... x_{-1}x_{0}x_{1}x_{2}...$ in some alphabet $A$. For every moment $t, t=... $ $-1, 0, 1, ...$, one stores the word ("window") $ x_{t-w} x_{t-w+1}... x_{t-1}$ where $w$,$w \geq 1$, is called "window length". In the theory of universal coding, the code of the $x_{t}$ depends on source ststistics estimated by the window, in the problem of predicting, each letter $x_{t}$ is predicted using information of the window, etc. After that the letter $x_{t}$ is included in the window on the right, while $x_{t-w}$ is removed from the window. It is the sliding window scheme. This scheme has two merits: it allows one i) to estimate the source statistics quite precisely and ii) to adapt the code in case of a change in the source' statistics. However this scheme has a defect, namely, the necessity to store the window (i.e. the word $x_{t-w}... x_{t-1})$ which needs a large memory size for large $w$. A new scheme named "the Imaginary Sliding Window (ISW)" is constructed. The gist of this scheme is that not the last element $x_{t-w}$ but rather a random one is removed from the window. This allows one to retain both merits of the sliding window as well as the possibility of not storing the window and thus significantly decreasing the memory size.