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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Optimal Window Queries on Line Segments using the Trapezo...
Milutin Brankovic, Martin P. Seybold · 2021-11-13 · via cs.DS updates on arXiv.org

We propose a new query application for the well-known Trapezoidal Search DAG (TSD) of a set of $n$~line segments in the plane, where queries are allowed to be {\em vertical line segments}. We show that a simple Depth-First Search reports the $k$ trapezoids that are intersected by the query segment in $O(k+\log n)$ expected time, regardless of the spatial location of the query. This bound is optimal and matches known data structures with $O(n)$ size. In the important case of edges from a connected, planar graph, our simplistic approach yields an expected $O(n \log^*\!n)$ construction time, which improves on the construction time of known structures for vertical segment-queries. Also for connected input, a simple extension allows the TSD approach to directly answer axis-aligned window-queries in $O(k + \log n)$ expected time, where $k$ is the result size.