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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Prediction of Bottleneck Points for Manipulation Planning...
Indraneel Patil, B. K. Rout, V. Kalaichelvi · 2019-11-12 · via cs.DS updates on arXiv.org

Latest research in industrial robotics is aimed at making human robot collaboration possible seamlessly. For this purpose, industrial robots are expected to work on the fly in unstructured and cluttered environments and hence the subject of perception driven motion planning plays a vital role. Sampling based motion planners are proven to be the most effective for such high dimensional planning problems with real time constraints. Unluckily random stochastic samplers suffer from the phenomenon of 'narrow passages' or bottleneck regions which need targeted sampling to improve their convergence rate. Also identifying these bottleneck regions in a diverse set of planning problems is a challenge. In this paper an attempt has been made to address these two problems by designing an intelligent 'bottleneck guided' heuristic for a Rapidly Exploring Random Tree Star (RRT*) planner which is based on relevant context extracted from the planning scenario using a 3D Convolutional Neural Network and it is also proven that the proposed technique generalises to unseen problem instances. This paper benchmarks the technique (bottleneck guided RRT*) against a 10% Goal biased RRT star planner, shows significant improvement in planning time and memory requirement and uses ABB 1410 industrial manipulator as a platform for implantation and validation of the results.