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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Sublinear-Time Decremental Algorithms for Single-Source R...
Monika Henzinger, Sebastian Krinninger, Danupon Nanongkai · 2015-04-30 · via cs.DS updates on arXiv.org

We consider dynamic algorithms for maintaining Single-Source Reachability (SSR) and approximate Single-Source Shortest Paths (SSSP) on $n$-node $m$-edge directed graphs under edge deletions (decremental algorithms). The previous fastest algorithm for SSR and SSSP goes back three decades to Even and Shiloach [JACM 1981]; it has $ O(1) $ query time and $ O (mn) $ total update time (i.e., linear amortized update time if all edges are deleted). This algorithm serves as a building block for several other dynamic algorithms. The question whether its total update time can be improved is a major, long standing, open problem. In this paper, we answer this question affirmatively. We obtain a randomized algorithm with an expected total update time of $ O(\min (m^{7/6} n^{2/3 + o(1)}, m^{3/4} n^{5/4 + o(1)}) ) = O (m n^{9/10 + o(1)}) $ for SSR and $(1+ε)$-approximate SSSP if the edge weights are integers from $ 1 $ to $ W \leq 2^{\log^c{n}} $ and $ ε\geq 1 / \log^c{n} $ for some constant $ c $. We also extend our algorithm to achieve roughly the same running time for Strongly Connected Components (SCC), improving the algorithm of Roditty and Zwick [FOCS 2002]. Our algorithm is most efficient for sparse and dense graphs. When $ m = Θ(n) $ its running time is $ O (n^{1 + 5/6 + o(1)}) $ and when $ m = Θ(n^2) $ its running time is $ O (n^{2 + 3/4 + o(1)}) $. For SSR we also obtain an algorithm that is faster for dense graphs and has a total update time of $ O ( m^{2/3} n^{4/3 + o(1)} + m^{3/7} n^{12/7 + o(1)}) $ which is $ O (n^{2 + 2/3}) $ when $ m = Θ(n^2) $. All our algorithms have constant query time in the worst case and are correct with high probability against an oblivious adversary.