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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Density-Sensitive Algorithms for $(Δ+ 1)$-Edge Coloring
Sayan Bhattacharya, Martín Costa, Nadav Panski, Shay Solomon · 2023-07-06 · via cs.DS updates on arXiv.org

Vizing's theorem asserts the existence of a $(Δ+1)$-edge coloring for any graph $G$, where $Δ= Δ(G)$ denotes the maximum degree of $G$. Several polynomial time $(Δ+1)$-edge coloring algorithms are known, and the state-of-the-art running time (up to polylogarithmic factors) is $\tilde{O}(\min\{m \cdot \sqrt{n}, m \cdot Δ\})$, by Gabow et al.\ from 1985, where $n$ and $m$ denote the number of vertices and edges in the graph, respectively. (The $\tilde{O}$ notation suppresses polylogarithmic factors.) Recently, Sinnamon shaved off a polylogarithmic factor from the time bound of Gabow et al. The {arboricity} $α= α(G)$ of a graph $G$ is the minimum number of edge-disjoint forests into which its edge set can be partitioned, and it is a measure of the graph's "uniform density". While $α\le Δ$ in any graph, many natural and real-world graphs exhibit a significant separation between $α$ and $Δ$. In this work we design a $(Δ+1)$-edge coloring algorithm with a running time of $\tilde{O}(\min\{m \cdot \sqrt{n}, m \cdot Δ\})\cdot \fracαΔ$, thus improving the longstanding time barrier by a factor of $\fracαΔ$. In particular, we achieve a near-linear runtime for bounded arboricity graphs (i.e., $α= \tilde{O}(1)$) as well as when $α= \tilde{O}(\fracΔ{\sqrt{n}})$. Our algorithm builds on Sinnamon's algorithm, and can be viewed as a density-sensitive refinement of it.