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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Universally-Optimal Distributed Algorithms for Known Topo...
Bernhard Haeupler, David Wajc, Goran Zuzic · 2021-04-09 · via cs.DS updates on arXiv.org

Many distributed optimization algorithms achieve existentially-optimal running times, meaning that there exists some pathological worst-case topology on which no algorithm can do better. Still, most networks of interest allow for exponentially faster algorithms. This motivates two questions: (1) What network topology parameters determine the complexity of distributed optimization? (2) Are there universally-optimal algorithms that are as fast as possible on every topology? We resolve these 25-year-old open problems in the known-topology setting (i.e., supported CONGEST) for a wide class of global network optimization problems including MST, $(1+\varepsilon)$-min cut, various approximate shortest paths problems, sub-graph connectivity, etc. In particular, we provide several (equivalent) graph parameters and show they are tight universal lower bounds for the above problems, fully characterizing their inherent complexity. Our results also imply that algorithms based on the low-congestion shortcut framework match the above lower bound, making them universally optimal if shortcuts are efficiently approximable. We leverage a recent result in hop-constrained oblivious routing to show this is the case if the topology is known -- giving universally-optimal algorithms for all above problems.